control_node.cpp
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00001 /* Copyright (C) 2015-2018 Michele Colledanchise -  All Rights Reserved
00002  * Copyright (C) 2018-2019 Davide Faconti, Eurecat -  All Rights Reserved
00003 *
00004 *   Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
00005 *   to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
00006 *   and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
00007 *   The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
00008 *
00009 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00010 *   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
00011 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00012 */
00013 
00014 #include "behaviortree_cpp/control_node.h"
00015 
00016 namespace BT
00017 {
00018 ControlNode::ControlNode(const std::string& name, const NodeConfiguration& config)
00019   : TreeNode::TreeNode(name, config)
00020 {
00021 }
00022 
00023 void ControlNode::addChild(TreeNode* child)
00024 {
00025     children_nodes_.push_back(child);
00026 }
00027 
00028 unsigned ControlNode::childrenCount() const
00029 {
00030     return unsigned(children_nodes_.size());
00031 }
00032 
00033 void ControlNode::halt()
00034 {
00035     haltChildren(0);
00036     setStatus(NodeStatus::IDLE);
00037 }
00038 
00039 const std::vector<TreeNode*>& ControlNode::children() const
00040 {
00041     return children_nodes_;
00042 }
00043 
00044 void ControlNode::haltChildren(unsigned i)
00045 {
00046     for (size_t j = i; j < children_nodes_.size(); j++)
00047     {
00048         auto child = children_nodes_[j];
00049         if (child->status() == NodeStatus::RUNNING)
00050         {
00051             child->halt();
00052         }
00053         child->setStatus(NodeStatus::IDLE);
00054     }
00055 }
00056 
00057 } // end namespace


behaviortree_cpp
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Sat Jun 8 2019 20:17:15