control_node.h
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00001 /* Copyright (C) 2015-2017 Michele Colledanchise - All Rights Reserved
00002 *
00003 *   Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
00004 *   to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
00005 *   and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
00006 *   The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
00007 *
00008 *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
00009 *   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
00010 *   WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
00011 */
00012 
00013 #ifndef CONTROL_NODE_H
00014 #define CONTROL_NODE_H
00015 
00016 
00017 #include <tree_node.h>
00018 #include <vector>
00019 #include <string>
00020 
00021 namespace BT
00022 {
00023 class ControlNode : public TreeNode
00024 {
00025 protected:
00026     // Children vector
00027     std::vector<TreeNode*> children_nodes_;
00028 
00029     // Children states
00030     std::vector<ReturnStatus> children_states_;
00031 
00032     // Vector size
00033     unsigned int N_of_children_;
00034     // child i status. Used to rout the ticks
00035     ReturnStatus child_i_status_;
00036 
00037 public:
00038     // Constructor
00039     explicit ControlNode(std::string name);
00040     ~ControlNode();
00041 
00042     // The method used to fill the child vector
00043     void AddChild(TreeNode* child);
00044 
00045     // The method used to know the number of children
00046     unsigned int GetChildrenNumber();
00047     std::vector<TreeNode*> GetChildren();
00048     // The method used to interrupt the execution of the node
00049     void Halt();
00050     void ResetColorState();
00051     void HaltChildren(int i);
00052     int Depth();
00053 
00054     // Methods used to access the node state without the
00055     // conditional waiting (only mutual access)
00056     bool WriteState(ReturnStatus new_state);
00057 };
00058 }  // namespace BT
00059 
00060 #endif  // CONTROL_NODE_H


behavior_tree_core
Author(s): Michele Colledanchise
autogenerated on Thu Jun 6 2019 18:19:08