#include "Math/Math2d.h"
#include "Math/Math3d.h"
#include "DataStructures/DynamicArrayTemplate.h"
#include <string.h>
#include <math.h>
#include <vector>
Go to the source code of this file.
Classes | |
struct | Circle2d |
Data structure for the representation of a 2D circle. More... | |
struct | Ellipse2d |
Data structure for the representation of a 2D ellipse. More... | |
struct | MyRegion |
struct | PointPair2d |
struct | PointPair3d |
struct | Rectangle2d |
Data structure for the representation of a 2D rectangle. More... | |
struct | ROI |
struct | StraightLine2d |
Data structure for the representation of a 2D straight line. More... | |
Typedefs | |
typedef CDynamicArrayTemplate < Circle2d > | CCircle2dArray |
typedef CDynamicArrayTemplate < Ellipse2d > | CEllipse2dArray |
typedef CDynamicArrayTemplate < int > | CIntArray |
typedef CDynamicArrayTemplate < MyRegion > | CRegionArray |
typedef CDynamicArrayTemplate < StraightLine2d > | CStraightLine2dArray |
typedef std::vector< MyRegion > | RegionList |
typedef CDynamicArrayTemplate<Circle2d> CCircle2dArray |
typedef CDynamicArrayTemplate<int> CIntArray |
typedef CDynamicArrayTemplate<MyRegion> CRegionArray |
typedef std::vector<MyRegion> RegionList |