_config | SceneEventHandler | [private] |
_scene | SceneEventHandler | [private] |
_sceneBuilder | SceneEventHandler | [private] |
_textHUD | SceneEventHandler | [private] |
_windows | SceneEventHandler | [private] |
draw_frames_ | SceneEventHandler | [private] |
getUsage(osg::ApplicationUsage &usage) const | SceneEventHandler | [inline] |
handle(const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &) | SceneEventHandler | [inline, virtual] |
SceneEventHandler(std::vector< osg::ref_ptr< osgWidget::Window > > &windows, TextHUD *textHUD, SceneBuilder *sceneBuilder, ConfigFile *config) | SceneEventHandler | [inline] |