getBoundaries(PointRGB &min_pt, PointRGB &max_pt) | slam::Vertex | [inline] |
max_pt_ | slam::Vertex | [private] |
min_pt_ | slam::Vertex | [private] |
setBoundaries(const PointRGB &min_pt, const PointRGB &max_pt) | slam::Vertex | [inline] |
Vertex() | slam::Vertex | [inline, explicit] |