| doomed_ | UDestroyer< T > | [private] |
| operator=(const UDestroyer< T > &) | UDestroyer< T > | [private] |
| setDoomed(T *doomed) | UDestroyer< T > | [inline] |
| UDestroyer(T *doomed=0) | UDestroyer< T > | [inline] |
| UDestroyer(const UDestroyer< T > &) | UDestroyer< T > | [private] |
| ~UDestroyer() | UDestroyer< T > | [inline] |