00001 /* 00002 Copyright (c) 2007, Michael Kazhdan 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without modification, 00006 are permitted provided that the following conditions are met: 00007 00008 Redistributions of source code must retain the above copyright notice, this list of 00009 conditions and the following disclaimer. Redistributions in binary form must reproduce 00010 the above copyright notice, this list of conditions and the following disclaimer 00011 in the documentation and/or other materials provided with the distribution. 00012 00013 Neither the name of the Johns Hopkins University nor the names of its contributors 00014 may be used to endorse or promote products derived from this software without specific 00015 prior written permission. 00016 00017 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 00018 EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO THE IMPLIED WARRANTIES 00019 OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 00020 SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00021 INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED 00022 TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR 00023 BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00025 ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH 00026 DAMAGE. 00027 */ 00028 #ifndef MAT_INCLUDED 00029 #define MAT_INCLUDED 00030 #include "geometry.h" 00031 00032 00033 namespace pcl 00034 { 00035 namespace poisson 00036 { 00037 00038 template <class Real> 00039 class MinimalAreaTriangulation 00040 { 00041 Real* bestTriangulation; 00042 int* midPoint; 00043 Real GetArea(const size_t& i,const size_t& j,const std::vector<Point3D<Real> >& vertices); 00044 void GetTriangulation(const size_t& i,const size_t& j,const std::vector<Point3D<Real> >& vertices,std::vector<TriangleIndex>& triangles); 00045 public: 00046 MinimalAreaTriangulation(void); 00047 ~MinimalAreaTriangulation(void); 00048 Real GetArea(const std::vector<Point3D<Real> >& vertices); 00049 void GetTriangulation(const std::vector<Point3D<Real> >& vertices,std::vector<TriangleIndex>& triangles); 00050 }; 00051 00052 } 00053 } 00054 00055 #include "mat.hpp" 00056 00057 00058 00059 #endif // MAT_INCLUDED