Go to the documentation of this file.00001
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00008 #define ZLIB_INTERNAL
00009 #include "pcl/surface/3rdparty/opennurbs/zlib.h"
00010
00011 #define BASE 65521UL
00012 #define NMAX 5552
00013
00014
00015 #define DO1(buf,i) {adler += (buf)[i]; sum2 += adler;}
00016 #define DO2(buf,i) DO1(buf,i); DO1(buf,i+1);
00017 #define DO4(buf,i) DO2(buf,i); DO2(buf,i+2);
00018 #define DO8(buf,i) DO4(buf,i); DO4(buf,i+4);
00019 #define DO16(buf) DO8(buf,0); DO8(buf,8);
00020
00021
00022 #ifdef NO_DIVIDE
00023 # define MOD(a) \
00024 do { \
00025 if (a >= (BASE << 16)) a -= (BASE << 16); \
00026 if (a >= (BASE << 15)) a -= (BASE << 15); \
00027 if (a >= (BASE << 14)) a -= (BASE << 14); \
00028 if (a >= (BASE << 13)) a -= (BASE << 13); \
00029 if (a >= (BASE << 12)) a -= (BASE << 12); \
00030 if (a >= (BASE << 11)) a -= (BASE << 11); \
00031 if (a >= (BASE << 10)) a -= (BASE << 10); \
00032 if (a >= (BASE << 9)) a -= (BASE << 9); \
00033 if (a >= (BASE << 8)) a -= (BASE << 8); \
00034 if (a >= (BASE << 7)) a -= (BASE << 7); \
00035 if (a >= (BASE << 6)) a -= (BASE << 6); \
00036 if (a >= (BASE << 5)) a -= (BASE << 5); \
00037 if (a >= (BASE << 4)) a -= (BASE << 4); \
00038 if (a >= (BASE << 3)) a -= (BASE << 3); \
00039 if (a >= (BASE << 2)) a -= (BASE << 2); \
00040 if (a >= (BASE << 1)) a -= (BASE << 1); \
00041 if (a >= BASE) a -= BASE; \
00042 } while (0)
00043 # define MOD4(a) \
00044 do { \
00045 if (a >= (BASE << 4)) a -= (BASE << 4); \
00046 if (a >= (BASE << 3)) a -= (BASE << 3); \
00047 if (a >= (BASE << 2)) a -= (BASE << 2); \
00048 if (a >= (BASE << 1)) a -= (BASE << 1); \
00049 if (a >= BASE) a -= BASE; \
00050 } while (0)
00051 #else
00052 # define MOD(a) a %= BASE
00053 # define MOD4(a) a %= BASE
00054 #endif
00055
00056
00057 uLong ZEXPORT adler32(adler, buf, len)
00058 uLong adler;
00059 const Bytef *buf;
00060 uInt len;
00061 {
00062 unsigned int sum2;
00063 unsigned n;
00064
00065
00066 sum2 = (adler >> 16) & 0xffff;
00067 adler &= 0xffff;
00068
00069
00070 if (len == 1) {
00071 adler += buf[0];
00072 if (adler >= BASE)
00073 adler -= BASE;
00074 sum2 += adler;
00075 if (sum2 >= BASE)
00076 sum2 -= BASE;
00077 return adler | (sum2 << 16);
00078 }
00079
00080
00081 if (buf == Z_NULL)
00082 return 1L;
00083
00084
00085 if (len < 16) {
00086 while (len--) {
00087 adler += *buf++;
00088 sum2 += adler;
00089 }
00090 if (adler >= BASE)
00091 adler -= BASE;
00092 MOD4(sum2);
00093 return adler | (sum2 << 16);
00094 }
00095
00096
00097 while (len >= NMAX) {
00098 len -= NMAX;
00099 n = NMAX / 16;
00100 do {
00101 DO16(buf);
00102 buf += 16;
00103 } while (--n);
00104 MOD(adler);
00105 MOD(sum2);
00106 }
00107
00108
00109 if (len) {
00110 while (len >= 16) {
00111 len -= 16;
00112 DO16(buf);
00113 buf += 16;
00114 }
00115 while (len--) {
00116 adler += *buf++;
00117 sum2 += adler;
00118 }
00119 MOD(adler);
00120 MOD(sum2);
00121 }
00122
00123
00124 return adler | (sum2 << 16);
00125 }
00126
00127
00128 uLong ZEXPORT adler32_combine(adler1, adler2, len2)
00129 uLong adler1;
00130 uLong adler2;
00131 z_off_t len2;
00132 {
00133 unsigned int sum1;
00134 unsigned int sum2;
00135 unsigned rem;
00136
00137
00138 rem = (unsigned)(len2 % BASE);
00139 sum1 = adler1 & 0xffff;
00140 sum2 = rem * sum1;
00141 MOD(sum2);
00142 sum1 += (adler2 & 0xffff) + BASE - 1;
00143 sum2 += ((adler1 >> 16) & 0xffff) + ((adler2 >> 16) & 0xffff) + BASE - rem;
00144 if (sum1 > BASE) sum1 -= BASE;
00145 if (sum1 > BASE) sum1 -= BASE;
00146 if (sum2 > (BASE << 1)) sum2 -= (BASE << 1);
00147 if (sum2 > BASE) sum2 -= BASE;
00148 return sum1 | (sum2 << 16);
00149 }