main_window.h
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00034 
00035 /* Author: Mario Prats, Ioan Sucan */
00036 
00037 #ifndef BT_MAIN_WINDOW_
00038 #define BT_MAIN_WINDOW_
00039 
00040 #include <QtGui/QMainWindow>
00041 #include <QTimer>
00042 #include <QSettings>
00043 
00044 #include "ui_main_window.h"
00045 #include "ui_run_benchmark_dialog.h"
00046 #include "ui_robot_loader.h"
00047 #include "ui_bounding_box_goals.h"
00048 
00049 #ifndef Q_MOC_RUN
00050 
00051 #include <moveit/warehouse/planning_scene_storage.h>
00052 #include <moveit/warehouse/trajectory_constraints_storage.h>
00053 #include <moveit/warehouse/constraints_storage.h>
00054 #include <moveit/warehouse/state_storage.h>
00055 
00056 #include <frame_marker.h>
00057 #include <trajectory.h>
00058 #include <job_processing.h>
00059 
00060 #include <rviz/render_panel.h>
00061 #include <rviz/visualization_manager.h>
00062 #include <rviz/robot/robot.h>
00063 
00064 #include <moveit/rviz_plugin_render_tools/robot_state_visualization.h>
00065 #include <moveit/planning_scene_rviz_plugin/planning_scene_display.h>
00066 #include <moveit/planning_scene_monitor/planning_scene_monitor.h>
00067 #include <moveit/robot_interaction/robot_interaction.h>
00068 #include <moveit/robot_interaction/interaction_handler.h>
00069 
00070 #endif
00071 
00072 namespace benchmark_tool
00073 {
00074 
00075 class MainWindow : public QMainWindow
00076 {
00077 Q_OBJECT
00078 
00079 public:
00080   MainWindow(int argc, char **argv, QWidget *parent = 0);
00081 
00082   ~MainWindow();
00083 public Q_SLOTS:
00084 
00085   void exitActionTriggered(bool);
00086   void openActionTriggered(bool);
00087   void planningGroupChanged(const QString &text);
00088   void dbConnectButtonClicked();
00089   void dbConnectButtonClickedBackgroundJob();
00090   void robotInteractionButtonClicked();
00091 
00092   void loadSceneButtonClicked(void);
00093   void loadSceneButtonClicked(QListWidgetItem *item);
00094 
00095   //Goals and states
00096   void goalPoseFeedback(visualization_msgs::InteractiveMarkerFeedback &feedback);
00097   void createGoalAtPose(const std::string &name, const Eigen::Affine3d &pose);
00098   void createGoalPoseButtonClicked(void);
00099   void showBBoxGoalsDialog();
00100   void createBBoxGoalsButtonClicked(void);
00101   void removeSelectedGoalsButtonClicked(void);
00102   void removeAllGoalsButtonClicked(void);
00103   void goalPoseSelectionChanged(void);
00104   void switchGoalVisibilityButtonClicked(void);
00105   void goalPoseDoubleClicked(QListWidgetItem *item);
00106   void copySelectedGoalPoses(void);
00107   void visibleAxisChanged(int state);
00108   void checkGoalsInCollision(void);
00109   void checkGoalsReachable(void);
00110   void runBenchmark(void);
00111   bool saveBenchmarkConfigButtonClicked(void);
00112   void cancelBenchmarkButtonClicked(void);
00113   void runBenchmarkButtonClicked(void);
00114   void benchmarkFolderButtonClicked(void);
00115   void loadBenchmarkResults(void);
00116   void updateMarkerState(GripperMarkerPtr marker, const GripperMarker::GripperMarkerState &state);
00117   void updateGoalMarkerStateFromName(const std::string &name, const GripperMarker::GripperMarkerState &state);
00118   void goalOffsetChanged();
00119 
00120   void saveStartStateButtonClicked(void);
00121   void removeSelectedStatesButtonClicked(void);
00122   void removeAllStatesButtonClicked(void);
00123   void startStateItemDoubleClicked(QListWidgetItem * item);
00124 
00125   void loadGoalsFromDBButtonClicked(void);
00126   void saveGoalsOnDBButtonClicked(void);
00127   void deleteGoalsOnDBButtonClicked(void);
00128   void loadStatesFromDBButtonClicked(void);
00129   void saveStatesOnDBButtonClicked(void);
00130   void deleteStatesOnDBButtonClicked(void);
00131 
00132   //Trajectories
00133   void trajectorySelectionChanged(void);
00134   void createTrajectoryButtonClicked(void);
00135   void removeTrajectoryButtonClicked(void);
00136   void loadTrajectoriesFromDBButtonClicked(void);
00137   void saveTrajectoriesOnDBButtonClicked(void);
00138   void trajectoryNWaypointsChanged(int);
00139   void trajectoryExecuteButtonClicked(void);
00140 
00141   //main loop processing
00142   void MainLoop();
00143 
00144 
00145 private:
00146   const static char * ROBOT_DESCRIPTION_PARAM;
00147   const static char * ROBOT_DESCRIPTION_SEMANTIC_PARAM;
00148   const static unsigned int DEFAULT_WAREHOUSE_PORT;
00149 
00150   Ui::MainWindow ui_;
00151   Ui_BenchmarkDialog run_benchmark_ui_;
00152   Ui_RobotLoader load_robot_ui_;
00153   Ui_BoundingBoxGoalsDialog bbox_dialog_ui_;
00154   QDialog *robot_loader_dialog_, *run_benchmark_dialog_, *bbox_dialog_;
00155   boost::shared_ptr<QSettings> settings_;
00156 
00157   //rviz
00158   rviz::RenderPanel *render_panel_;
00159   rviz::VisualizationManager *visualization_manager_;
00160   moveit_rviz_plugin::PlanningSceneDisplay *scene_display_;
00161 
00162   bool waitForPlanningSceneMonitor(moveit_rviz_plugin::PlanningSceneDisplay *scene_display);
00163   void scheduleStateUpdate();
00164   void scheduleStateUpdateBackgroundJob();
00165   bool isIKSolutionCollisionFree(robot_state::RobotState *state, const robot_model::JointModelGroup *group, const double *ik_solution);
00166   bool configure();
00167   void loadNewRobot(const std::string &urdf_path, const std::string &srdf_path);
00168   void setItemSelectionInList(const std::string &item_name, bool selection, QListWidget *list);
00169   void selectItemJob(QListWidgetItem *item, bool flag);
00170   void saveGoalsToDB();
00171 
00172   //robot interaction
00173   robot_interaction::RobotInteractionPtr robot_interaction_;
00174   rviz::Display *int_marker_display_;
00175 
00176   //Warehouse
00177   std::string database_host_;
00178   std::size_t database_port_;
00179   boost::shared_ptr<moveit_warehouse::PlanningSceneStorage> planning_scene_storage_;
00180   boost::shared_ptr<moveit_warehouse::ConstraintsStorage> constraints_storage_;
00181   boost::shared_ptr<moveit_warehouse::TrajectoryConstraintsStorage> trajectory_constraints_storage_;
00182   boost::shared_ptr<moveit_warehouse::RobotStateStorage> robot_state_storage_;
00183 
00184   void populatePlanningSceneList(void);
00185 
00186   //Goals and start states
00187   robot_interaction::RobotInteraction::InteractionHandlerPtr query_goal_state_;
00188 
00189   Eigen::Affine3d goal_offset_;
00190   EigenSTL::map_string_Affine3d goals_initial_pose_;
00191   EigenSTL::map_string_Affine3d goals_dragging_initial_pose_;
00192   bool goal_pose_dragging_;
00193   Eigen::Affine3d drag_initial_pose_;
00194 
00195   typedef std::map<std::string, GripperMarkerPtr> GoalPoseMap;
00196   typedef std::pair<std::string, GripperMarkerPtr> GoalPosePair;
00197   GoalPoseMap goal_poses_;
00198 
00199   class StartState
00200   {
00201   public:
00202     moveit_msgs::RobotState state_msg;
00203     bool selected;
00204 
00205     StartState(): selected(false) {}
00206     StartState(const moveit_msgs::RobotState &state): state_msg(state), selected(false) {}
00207     StartState(const moveit_msgs::RobotState &state, bool is_selected): state_msg(state), selected(is_selected) {}
00208   };
00209   typedef boost::shared_ptr<StartState> StartStatePtr;
00210 
00211   typedef std::map<std::string, StartStatePtr> StartStateMap;
00212   typedef std::pair<std::string, StartStatePtr> StartStatePair;
00213   StartStateMap start_states_;
00214 
00215   void populateGoalPosesList();
00216   void populateStartStatesList();
00217   void populateTrajectoriesList();
00218   void computeGoalPoseDoubleClicked(QListWidgetItem * item);
00219   void switchGoalPoseMarkerSelection(const std::string &marker_name);
00220   typedef std::pair<visualization_msgs::InteractiveMarker, boost::shared_ptr<rviz::InteractiveMarker> > MsgMarkerPair;
00221 
00228   bool isGroupCollidingWithWorld(robot_state::RobotState& robot_state, const std::string& group_name);
00229 
00230   void checkIfGoalInCollision(const std::string & goal_name);
00231   void checkIfGoalReachable(const std::string &goal_name, bool update_if_reachable = false);
00232   void computeLoadBenchmarkResults(const std::string &file);
00233 
00234   void updateGoalPoseMarkers(float wall_dt, float ros_dt);
00235 
00236   //Trajectories
00237   void switchTrajectorySelection(const std::string &marker_name);
00238   void animateTrajectory(const std::vector<boost::shared_ptr<robot_state::RobotState> > &traj);
00239 
00240   typedef std::map<std::string, TrajectoryPtr> TrajectoryMap;
00241   typedef std::pair<std::string, TrajectoryPtr> TrajectoryPair;
00242   TrajectoryMap trajectories_;
00243 
00244   void createTrajectoryStartMarker(const GripperMarker &marker);
00245 
00246   //Background processing
00247   void loadSceneButtonClickedBackgroundJob(void);
00248 
00249   //Foreground processing
00250   const static unsigned int MAIN_LOOP_RATE = 20; //calls to executeMainLoopJobs per second
00251   boost::shared_ptr<QTimer> main_loop_jobs_timer_;
00252 
00253   //Status and logging
00254   typedef enum {STATUS_WARN, STATUS_ERROR, STATUS_INFO} StatusType;
00255   void setStatus(StatusType st, const QString &text)
00256   {
00257     if (st == STATUS_WARN)
00258     {
00259       ROS_WARN_STREAM(text.toStdString());
00260       ui_.status_label->setText(text);
00261     }
00262     else if (st == STATUS_ERROR)
00263     {
00264       ROS_ERROR_STREAM(text.toStdString());
00265       ui_.status_label->setText(text);
00266     }
00267     else if (st == STATUS_INFO)
00268     {
00269       ui_.status_label->setText(text);
00270     }
00271   }
00272 
00273   void setStatusFromBackground(StatusType st, const QString &text)
00274   {
00275     JobProcessing::addMainLoopJob(boost::bind(&MainWindow::setStatus, this, st, text));
00276   }
00277 
00278 };
00279 
00280 }
00281 
00282 #endif


benchmarks_gui
Author(s): Mario Prats
autogenerated on Wed Aug 26 2015 12:44:27