context.hpp
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00001 
00060 template<typename KEY, typename NODE>
00061 void Context<KEY,NODE>::startFrame(const double time_in_sec)
00062 {
00063   path_.startFrame(time_in_sec);
00064 }
00065 
00066 template<typename KEY, typename NODE>
00067 void Context<KEY,NODE>::operator+=(typename OBJECT::Ptr obj)
00068 {
00069   path_+=obj;
00070 
00071   KEY key(obj);
00072   typename KEY::KEYS keys = key.getKeys();
00073   for(typename KEY::KEYS::const_iterator k = keys.begin(); k!=keys.end(); k++)
00074   {
00075     typename MAP::iterator it = map_.find(*k);
00076   }
00077 }
00078 
00079 template<typename KEY, typename NODE>
00080 void Context<KEY,NODE>::finishFrame()
00081 {
00082   path_.finishFrame();
00083 }
00084 


cob_3d_mapping_slam
Author(s): Joshua Hampp
autogenerated on Wed Aug 26 2015 11:04:50