Classes | Functions | Variables
eloop_win.c File Reference
#include "includes.h"
#include <winsock2.h>
#include "common.h"
#include "eloop.h"
Include dependency graph for eloop_win.c:

Go to the source code of this file.

Classes

struct  eloop_data
struct  eloop_event
struct  eloop_signal
struct  eloop_sock
struct  eloop_timeout

Functions

int eloop_cancel_timeout (eloop_timeout_handler handler, void *eloop_data, void *user_data)
void eloop_destroy (void)
static BOOL eloop_handle_console_ctrl (DWORD type)
int eloop_init (void)
int eloop_is_timeout_registered (eloop_timeout_handler handler, void *eloop_data, void *user_data)
static int eloop_prepare_handles (void)
static void eloop_process_pending_signals (void)
int eloop_register_event (void *event, size_t event_size, eloop_event_handler handler, void *eloop_data, void *user_data)
int eloop_register_read_sock (int sock, eloop_sock_handler handler, void *eloop_data, void *user_data)
int eloop_register_signal (int sig, eloop_signal_handler handler, void *user_data)
int eloop_register_signal_reconfig (eloop_signal_handler handler, void *user_data)
int eloop_register_signal_terminate (eloop_signal_handler handler, void *user_data)
int eloop_register_timeout (unsigned int secs, unsigned int usecs, eloop_timeout_handler handler, void *eloop_data, void *user_data)
void eloop_run (void)
void eloop_terminate (void)
int eloop_terminated (void)
void eloop_unregister_event (void *event, size_t event_size)
void eloop_unregister_read_sock (int sock)
void eloop_wait_for_read_sock (int sock)

Variables

static struct eloop_data eloop

Function Documentation

int eloop_cancel_timeout ( eloop_timeout_handler  handler,
void *  eloop_data,
void *  user_data 
)

eloop_cancel_timeout - Cancel timeouts : Matching callback function : Matching eloop_data or ELOOP_ALL_CTX to match all : Matching user_data or ELOOP_ALL_CTX to match all Returns: Number of cancelled timeouts

Cancel matching <handler,eloop_data,user_data> timeouts registered with eloop_register_timeout(). ELOOP_ALL_CTX can be used as a wildcard for cancelling all timeouts regardless of eloop_data/user_data.

Definition at line 288 of file eloop_win.c.

void eloop_destroy ( void  )

eloop_destroy - Free any resources allocated for the event loop

After calling eloop_destroy(), other eloop_* functions must not be called before re-running eloop_init().

Definition at line 565 of file eloop_win.c.

static BOOL eloop_handle_console_ctrl ( DWORD  type) [static]

Definition at line 409 of file eloop_win.c.

int eloop_init ( void  )

eloop_init() - Initialize global event loop data Returns: 0 on success, -1 on failure

This function must be called before any other eloop_* function.

Definition at line 80 of file eloop_win.c.

int eloop_is_timeout_registered ( eloop_timeout_handler  handler,
void *  eloop_data,
void *  user_data 
)

eloop_is_timeout_registered - Check if a timeout is already registered : Matching callback function : Matching eloop_data : Matching user_data Returns: 1 if the timeout is registered, 0 if the timeout is not registered

Determine if a matching <handler,eloop_data,user_data> timeout is registered with eloop_register_timeout().

Definition at line 320 of file eloop_win.c.

static int eloop_prepare_handles ( void  ) [static]

Definition at line 101 of file eloop_win.c.

static void eloop_process_pending_signals ( void  ) [static]

Definition at line 356 of file eloop_win.c.

int eloop_register_event ( void *  event,
size_t  event_size,
eloop_event_handler  handler,
void *  eloop_data,
void *  user_data 
)

eloop_register_event - Register handler for generic events : Event to wait (eloop implementation specific) : Size of event data : Callback function to be called when event is triggered : Callback context data (eloop_data) : Callback context data (user_data) Returns: 0 on success, -1 on failure

Register an event handler for the given event. This function is used to register eloop implementation specific events which are mainly targetted for operating system specific code (driver interface and l2_packet) since the portable code will not be able to use such an OS-specific call. The handler function will be called whenever the event is triggered. The handler function is responsible for clearing the event after having processed it in order to avoid eloop from calling the handler again for the same event.

In case of Windows implementation (eloop_win.c), event pointer is of HANDLE type, i.e., void*. The callers are likely to have 'HANDLE h' type variable, and they would call this function with eloop_register_event(h, sizeof(h), ...).

Definition at line 187 of file eloop_win.c.

int eloop_register_read_sock ( int  sock,
eloop_sock_handler  handler,
void *  eloop_data,
void *  user_data 
)

eloop_register_read_sock - Register handler for read events : File descriptor number for the socket : Callback function to be called when data is available for reading : Callback context data (eloop_ctx) : Callback context data (sock_ctx) Returns: 0 on success, -1 on failure

Register a read socket notifier for the given file descriptor. The handler function will be called whenever data is available for reading from the socket. The handler function is responsible for clearing the event after having processed it in order to avoid eloop from calling the handler again for the same event.

Definition at line 117 of file eloop_win.c.

int eloop_register_signal ( int  sig,
eloop_signal_handler  handler,
void *  user_data 
)

eloop_register_signal - Register handler for signals : Signal number (e.g., SIGHUP) : Callback function to be called when the signal is received : Callback context data (signal_ctx) Returns: 0 on success, -1 on failure

Register a callback function that will be called when a signal is received. The callback function is actually called only after the system signal handler has returned. This means that the normal limits for sighandlers (i.e., only "safe functions" allowed) do not apply for the registered callback.

Definition at line 384 of file eloop_win.c.

int eloop_register_signal_reconfig ( eloop_signal_handler  handler,
void *  user_data 
)

eloop_register_signal_reconfig - Register handler for reconfig signals : Callback function to be called when the signal is received : Callback context data (signal_ctx) Returns: 0 on success, -1 on failure

Register a callback function that will be called when a reconfiguration / hangup signal is received. The callback function is actually called only after the system signal handler has returned. This means that the normal limits for sighandlers (i.e., only "safe functions" allowed) do not apply for the registered callback.

This function is a more portable version of eloop_register_signal() since the knowledge of exact details of the signals is hidden in eloop implementation. In case of operating systems using signal(), this function registers a handler for SIGHUP.

Definition at line 444 of file eloop_win.c.

int eloop_register_signal_terminate ( eloop_signal_handler  handler,
void *  user_data 
)

eloop_register_signal_terminate - Register handler for terminate signals : Callback function to be called when the signal is received : Callback context data (signal_ctx) Returns: 0 on success, -1 on failure

Register a callback function that will be called when a process termination signal is received. The callback function is actually called only after the system signal handler has returned. This means that the normal limits for sighandlers (i.e., only "safe functions" allowed) do not apply for the registered callback.

This function is a more portable version of eloop_register_signal() since the knowledge of exact details of the signals is hidden in eloop implementation. In case of operating systems using signal(), this function registers handlers for SIGINT and SIGTERM.

Definition at line 425 of file eloop_win.c.

int eloop_register_timeout ( unsigned int  secs,
unsigned int  usecs,
eloop_timeout_handler  handler,
void *  eloop_data,
void *  user_data 
)

eloop_register_timeout - Register timeout : Number of seconds to the timeout : Number of microseconds to the timeout : Callback function to be called when timeout occurs : Callback context data (eloop_ctx) : Callback context data (sock_ctx) Returns: 0 on success, -1 on failure

Register a timeout that will cause the handler function to be called after given time.

Definition at line 241 of file eloop_win.c.

void eloop_run ( void  )

eloop_run - Start the event loop

Start the event loop and continue running as long as there are any registered event handlers. This function is run after event loop has been initialized with event_init() and one or more events have been registered.

Definition at line 452 of file eloop_win.c.

void eloop_terminate ( void  )

eloop_terminate - Terminate event loop

Terminate event loop even if there are registered events. This can be used to request the program to be terminated cleanly.

Definition at line 558 of file eloop_win.c.

int eloop_terminated ( void  )

eloop_terminated - Check whether event loop has been terminated Returns: 1 = event loop terminate, 0 = event loop still running

This function can be used to check whether eloop_terminate() has been called to request termination of the event loop. This is normally used to abort operations that may still be queued to be run when eloop_terminate() was called.

Definition at line 586 of file eloop_win.c.

void eloop_unregister_event ( void *  event,
size_t  event_size 
)

eloop_unregister_event - Unregister handler for a generic event : Event to cancel (eloop implementation specific) : Size of event data

Unregister a generic event notifier that was previously registered with eloop_register_event().

Definition at line 216 of file eloop_win.c.

void eloop_unregister_read_sock ( int  sock)

eloop_unregister_read_sock - Unregister handler for read events : File descriptor number for the socket

Unregister a read socket notifier that was previously registered with eloop_register_read_sock().

Definition at line 160 of file eloop_win.c.

void eloop_wait_for_read_sock ( int  sock)

eloop_wait_for_read_sock - Wait for a single reader : File descriptor number for the socket

Do a blocking wait for a single read socket.

Definition at line 592 of file eloop_win.c.


Variable Documentation

struct eloop_data eloop [static]

Definition at line 77 of file eloop_win.c.



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Author(s): Package maintained by Blaise Gassend
autogenerated on Thu Apr 24 2014 15:34:38