Classes | Defines | Enumerations
BulletPhysics.h File Reference
#include "SimulatorConfig.h"
#include "UWSimUtils.h"
#include <osgbDynamics/MotionState.h>
#include <osgbCollision/CollisionShapes.h>
#include <osgbCollision/Utils.h>
#include <btBulletDynamicsCommon.h>
#include <iostream>
#include <osgOcean/OceanScene>
#include "BulletHfFluid/btHfFluidRigidDynamicsWorld.h"
#include "BulletHfFluid/btHfFluidRigidCollisionConfiguration.h"
#include "BulletHfFluid/btHfFluid.h"
#include "BulletHfFluid/btHfFluidBuoyantConvexShape.h"
Include dependency graph for BulletPhysics.h:
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Go to the source code of this file.

Classes

class  BulletPhysics
class  CollisionDataType

Defines

#define UWSIM_DEFAULT_GRAVITY   btVector3(0,0,-1)

Enumerations

enum  CollisionTypes { COL_NOTHING = 0x00000000, COL_OBJECTS = 0x00000001, COL_VEHICLE = 0x00000010, COL_EVERYTHING = 0x11111111 }

Define Documentation

#define UWSIM_DEFAULT_GRAVITY   btVector3(0,0,-1)

Definition at line 35 of file BulletPhysics.h.


Enumeration Type Documentation

Enumerator:
COL_NOTHING 
COL_OBJECTS 
COL_VEHICLE 
COL_EVERYTHING 

Definition at line 38 of file BulletPhysics.h.



uwsim
Author(s): Mario Prats
autogenerated on Mon Oct 6 2014 08:24:07