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DrawLimb() :
KinectDisplay.cpp
DrawRectangle() :
KinectDisplay.cpp
DrawTexture() :
KinectDisplay.cpp
getClosestPowerOfTwo() :
KinectDisplay.cpp
glPrintString() :
KinectDisplay.cpp
glutDisplay() :
skeleton_tracker.cpp
glutIdle() :
skeleton_tracker.cpp
glutKeyboard() :
skeleton_tracker.cpp
initTexture() :
KinectDisplay.cpp
kinect_display_drawDepthMapGL() :
KinectDisplay.cpp
,
KinectDisplay.h
kinect_display_drawSkeletonGL() :
KinectDisplay.cpp
,
KinectDisplay.h
main() :
skeleton_tracker.cpp
User_LostUser() :
KinectController.cpp
User_NewUser() :
KinectController.cpp
UserCalibration_CalibrationEnd() :
KinectController.cpp
UserCalibration_CalibrationStart() :
KinectController.cpp
UserPose_PoseDetected() :
KinectController.cpp
skeleton_markers
Author(s): Patrick Goebel
autogenerated on Mon Oct 6 2014 07:41:01