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00030 #include <stdio.h>
00031
00032 #include <QApplication>
00033 #include <QColor>
00034 #include <QDockWidget>
00035 #include <QFont>
00036 #include <QMetaObject>
00037 #include <QWidget>
00038
00039 #include <OGRE/OgreSceneManager.h>
00040 #include <OGRE/OgreSceneNode.h>
00041
00042 #include "rviz/display_context.h"
00043 #include "rviz/ogre_helpers/apply_visibility_bits.h"
00044 #include "rviz/properties/property_tree_model.h"
00045 #include "rviz/properties/status_list.h"
00046 #include "rviz/window_manager_interface.h"
00047 #include "rviz/panel_dock_widget.h"
00048
00049 #include "display.h"
00050
00051 #include <boost/filesystem.hpp>
00052
00053 namespace rviz
00054 {
00055
00056 Display::Display()
00057 : context_( 0 )
00058 , scene_node_( NULL )
00059 , status_( 0 )
00060 , initialized_( false )
00061 , visibility_bits_( 0xFFFFFFFF )
00062 , associated_widget_( NULL )
00063 , associated_widget_panel_( NULL )
00064 {
00065
00066 qRegisterMetaType<ros::Time>();
00067
00068
00069 setValue( false );
00070
00071 connect( this, SIGNAL( changed() ), this, SLOT( onEnableChanged() ));
00072
00073 setDisableChildrenIfFalse(true);
00074 }
00075
00076 Display::~Display()
00077 {
00078 if( scene_node_ )
00079 {
00080 scene_manager_->destroySceneNode( scene_node_ );
00081 }
00082 }
00083
00084 void Display::initialize( DisplayContext* context )
00085 {
00086 context_ = context;
00087 scene_manager_ = context_->getSceneManager();
00088 scene_node_ = scene_manager_->getRootSceneNode()->createChildSceneNode();
00089
00090 update_nh_.setCallbackQueue( context_->getUpdateQueue() );
00091 threaded_nh_.setCallbackQueue( context_->getThreadedQueue() );
00092 fixed_frame_ = context_->getFixedFrame();
00093
00094 onInitialize();
00095
00096 initialized_ = true;
00097 }
00098
00099 void Display::queueRender()
00100 {
00101 if( context_ )
00102 {
00103 context_->queueRender();
00104 }
00105 }
00106
00107 QVariant Display::getViewData( int column, int role ) const
00108 {
00109 switch( role )
00110 {
00111 case Qt::BackgroundRole:
00112 {
00113
00114
00115
00116
00117
00118
00119 return QColor( Qt::white );
00120 }
00121 case Qt::ForegroundRole:
00122 {
00123
00124 if ( getViewFlags( column ) & Qt::ItemIsEnabled )
00125 {
00126 if ( isEnabled() )
00127 {
00128 if ( status_ && status_->getLevel() != StatusProperty::Ok )
00129 {
00130 return StatusProperty::statusColor( status_->getLevel() );
00131 }
00132 else
00133 {
00134
00135 return QColor( 40, 120, 197 );
00136 }
00137 }
00138 else
00139 {
00140 return QColor( Qt::black );
00141 }
00142 }
00143 break;
00144 }
00145 case Qt::FontRole:
00146 {
00147 QFont font;
00148 if ( isEnabled() )
00149 {
00150 font.setBold( true );
00151 }
00152 return font;
00153 }
00154 case Qt::DecorationRole:
00155 {
00156 if( column == 0 )
00157 {
00158 if ( isEnabled() )
00159 {
00160 StatusProperty::Level level = status_ ? status_->getLevel() : StatusProperty::Ok;
00161 switch( level )
00162 {
00163 case StatusProperty::Ok:
00164 return getIcon();
00165 case StatusProperty::Warn:
00166 case StatusProperty::Error:
00167 return status_->statusIcon( status_->getLevel() );
00168 }
00169 }
00170 else
00171 {
00172 return getIcon();
00173 }
00174 }
00175 break;
00176 }
00177 }
00178 return BoolProperty::getViewData( column, role );
00179 }
00180
00181 Qt::ItemFlags Display::getViewFlags( int column ) const
00182 {
00183 return BoolProperty::getViewFlags( column ) | Qt::ItemIsDragEnabled;
00184 }
00185
00186 void Display::setStatus( StatusProperty::Level level, const QString& name, const QString& text )
00187 {
00188 QMetaObject::invokeMethod( this, "setStatusInternal", Qt::QueuedConnection,
00189 Q_ARG( int, level ),
00190 Q_ARG( QString, name ),
00191 Q_ARG( QString, text ));
00192 }
00193
00194 void Display::setStatusInternal( int level, const QString& name, const QString& text )
00195 {
00196 if( !status_ )
00197 {
00198 status_ = new StatusList( "Status" );
00199 addChild( status_, 0 );
00200 }
00201 StatusProperty::Level old_level = status_->getLevel();
00202
00203 status_->setStatus( (StatusProperty::Level) level, name, text );
00204 if( model_ && old_level != status_->getLevel() )
00205 {
00206 model_->emitDataChanged( this );
00207 }
00208 }
00209
00210 void Display::deleteStatus( const QString& name )
00211 {
00212 QMetaObject::invokeMethod( this, "deleteStatusInternal", Qt::QueuedConnection,
00213 Q_ARG( QString, name ));
00214 }
00215
00216 void Display::deleteStatusInternal( const QString& name )
00217 {
00218 status_->deleteStatus( name );
00219 }
00220
00221 void Display::clearStatuses()
00222 {
00223 QMetaObject::invokeMethod( this, "clearStatusesInternal", Qt::QueuedConnection );
00224 }
00225
00226 void Display::clearStatusesInternal()
00227 {
00228 if( status_ )
00229 {
00230 StatusProperty::Level old_level = status_->getLevel();
00231 status_->clear();
00232 if( model_ && old_level != StatusProperty::Ok )
00233 {
00234 model_->emitDataChanged( this );
00235 }
00236 }
00237 }
00238
00239 void Display::load( const Config& config )
00240 {
00241
00242 BoolProperty::load( config );
00243
00244 QString name;
00245 if( config.mapGetString( "Name", &name ))
00246 {
00247 setObjectName( name );
00248 }
00249
00250 bool enabled;
00251 if( config.mapGetBool( "Enabled", &enabled ))
00252 {
00253 setEnabled( enabled );
00254 }
00255 }
00256
00257 void Display::save( Config config ) const
00258 {
00259
00260 BoolProperty::save( config );
00261
00262 config.mapSetValue( "Class", getClassId() );
00263 config.mapSetValue( "Name", getName() );
00264 config.mapSetValue( "Enabled", getBool() );
00265 }
00266
00267 void Display::setEnabled( bool enabled )
00268 {
00269 if ( enabled == isEnabled() ) return;
00270 setValue( enabled );
00271 }
00272
00273 void Display::disable()
00274 {
00275 setEnabled( false );
00276 }
00277
00278 bool Display::isEnabled() const
00279 {
00280 return getBool() && (getViewFlags( 0 ) & Qt::ItemIsEnabled);
00281 }
00282
00283 void Display::setFixedFrame( const QString& fixed_frame )
00284 {
00285 fixed_frame_ = fixed_frame;
00286 if( initialized_ )
00287 {
00288 fixedFrameChanged();
00289 }
00290 }
00291
00292 void Display::emitTimeSignal( ros::Time time )
00293 {
00294 Q_EMIT( timeSignal( this, time ) );
00295 }
00296
00297 void Display::reset()
00298 {
00299 clearStatuses();
00300 }
00301
00302 void Display::onEnableChanged()
00303 {
00304 QApplication::setOverrideCursor(QCursor(Qt::WaitCursor));
00305 queueRender();
00306 if( isEnabled() )
00307 {
00308 scene_node_->setVisible( true );
00309
00310 if( associated_widget_panel_ )
00311 {
00312 associated_widget_panel_->show();
00313 }
00314 else if( associated_widget_ )
00315 {
00316 associated_widget_->show();
00317 }
00318
00319 onEnable();
00320 }
00321 else
00322 {
00323 onDisable();
00324
00325 if( associated_widget_panel_ )
00326 {
00327 if( associated_widget_panel_->isVisible() )
00328 {
00329 associated_widget_panel_->hide();
00330 }
00331 }
00332 else if( associated_widget_ && associated_widget_->isVisible() )
00333 {
00334 associated_widget_->hide();
00335 }
00336
00337 scene_node_->setVisible( false );
00338 }
00339 QApplication::restoreOverrideCursor();
00340 }
00341
00342 void Display::setVisibilityBits( uint32_t bits )
00343 {
00344 visibility_bits_ |= bits;
00345 applyVisibilityBits( visibility_bits_, scene_node_ );
00346 }
00347
00348 void Display::unsetVisibilityBits( uint32_t bits )
00349 {
00350 visibility_bits_ &= ~bits;
00351 applyVisibilityBits( visibility_bits_, scene_node_ );
00352 }
00353
00354 void Display::setAssociatedWidget( QWidget* widget )
00355 {
00356 if( associated_widget_panel_ )
00357 {
00358 disconnect( associated_widget_panel_, SIGNAL( visibilityChanged( bool ) ), this, SLOT( associatedPanelVisibilityChange( bool ) ));
00359 disconnect( associated_widget_panel_, SIGNAL( closed( ) ), this, SLOT( disable( )));
00360 }
00361
00362 associated_widget_ = widget;
00363 if( associated_widget_ )
00364 {
00365 WindowManagerInterface* wm = context_->getWindowManager();
00366 if( wm )
00367 {
00368 associated_widget_panel_ = wm->addPane( getName(), associated_widget_ );
00369 connect( associated_widget_panel_, SIGNAL( visibilityChanged( bool ) ), this, SLOT( associatedPanelVisibilityChange( bool ) ));
00370 connect( associated_widget_panel_, SIGNAL( closed( ) ), this, SLOT( disable( )));
00371 associated_widget_panel_->setIcon( getIcon() );
00372 }
00373 else
00374 {
00375 associated_widget_panel_ = NULL;
00376 associated_widget_->setWindowTitle( getName() );
00377 }
00378 }
00379 else
00380 {
00381 associated_widget_panel_ = NULL;
00382 }
00383 }
00384
00385 void Display::associatedPanelVisibilityChange( bool visible )
00386 {
00387
00388 if ( visible )
00389 {
00390 setEnabled( true );
00391 }
00392 }
00393
00394 void Display::setIcon( const QIcon& icon )
00395 {
00396 icon_=icon;
00397 if ( associated_widget_panel_ )
00398 {
00399 associated_widget_panel_->setIcon( getIcon() );
00400 }
00401 }
00402
00403 void Display::setName( const QString& name )
00404 {
00405 BoolProperty::setName( name );
00406
00407 if( associated_widget_panel_ )
00408 {
00409 associated_widget_panel_->setWindowTitle( name );
00410 associated_widget_panel_->setObjectName( name );
00411 }
00412 else if( associated_widget_ )
00413 {
00414 associated_widget_->setWindowTitle( name );
00415 }
00416 }
00417
00418 }