addAxes(const double pos[3], const double att[4], unsigned int id) | AxesArray | |
AxesArray() | AxesArray | [inline] |
blue | AxesArray | [private, static] |
buffcube | AxesArray | [private] |
buffp | AxesArray | [private] |
buffvec | AxesArray | [private] |
center | AxesArray | [private] |
clearAxes() | AxesArray | [inline] |
cubes | AxesArray | [private] |
dirx | AxesArray | [private, static] |
diry | AxesArray | [private, static] |
dirz | AxesArray | [private, static] |
getAxes() | AxesArray | [inline] |
getCenter(const double pos[3], const double att[4]) | AxesArray | |
green | AxesArray | [private, static] |
ID | AxesArray | [private] |
init(double lifetime) | AxesArray | |
p | AxesArray | [private] |
quaternion2matrix(const double q[4]) | AxesArray | [private] |
red | AxesArray | [private, static] |
rot | AxesArray | [private] |