#include <boost/thread/mutex.hpp>#include <stdexcept>#include <ros/ros.h>#include <actionlib/server/simple_action_server.h>#include <tf/transform_listener.h>#include <sensor_msgs/PointCloud2.h>#include <std_srvs/Empty.h>#include <object_manipulator/tools/mechanism_interface.h>#include <object_manipulator/tools/hand_description.h>#include <object_manipulator/tools/service_action_wrappers.h>#include <object_manipulator/tools/ik_tester_fast.h>#include <tabletop_collision_map_processing/collision_map_interface.h>#include <object_manipulation_msgs/PickupAction.h>#include <object_manipulation_msgs/PlaceAction.h>#include <pr2_create_object_model/ModelObjectInHandAction.h>#include <pr2_create_object_model/ObjectInHand.h>#include <pr2_object_manipulation_msgs/GetGripperPoseAction.h>#include <pr2_object_manipulation_msgs/TestGripperPoseAction.h>#include "pr2_wrappers/gripper_controller.h"#include "pr2_object_manipulation_msgs/IMGUIOptions.h"#include "pr2_object_manipulation_msgs/IMGUIAdvancedOptions.h"#include "pr2_object_manipulation_msgs/IMGUICommand.h"#include "pr2_object_manipulation_msgs/IMGUIAction.h"#include "pr2_object_manipulation_msgs/ImageClick.h"#include "pr2_object_manipulation_msgs/RunScriptAction.h"#include "move_base_msgs/MoveBaseAction.h"

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Classes | |
| struct | pr2_interactive_manipulation::InteractiveManipulationBackend::GraspInfo |
| class | pr2_interactive_manipulation::InteractiveManipulationBackend |
Namespaces | |
| namespace | pr2_interactive_manipulation |