Namespaces | Functions
geometry.hpp File Reference
#include <cstdio>
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Namespaces

namespace  pcl
namespace  pcl::poisson

Functions

template<class Real >
void pcl::poisson::CrossProduct (const Point3D< Real > &p1, const Point3D< Real > &p2, Point3D< Real > &p)
template<class Real >
double pcl::poisson::Distance (const Point3D< Real > &p1, const Point3D< Real > &p2)
template<class Real >
void pcl::poisson::EdgeCollapse (const Real &edgeRatio, std::vector< TriangleIndex > &triangles, std::vector< Point3D< Real > > &positions, std::vector< Point3D< Real > > *normals)
template<class Real >
double pcl::poisson::Length (const Point3D< Real > &p)
template<class Real >
Real pcl::poisson::Random ()
template<class Real >
Point3D< Real > pcl::poisson::RandomBallPoint ()
template<class Real >
Point3D< Real > pcl::poisson::RandomSpherePoint ()
template<class Real >
double pcl::poisson::SquareDistance (const Point3D< Real > &p1, const Point3D< Real > &p2)
template<class Real >
double pcl::poisson::SquareLength (const Point3D< Real > &p)
template<class Real >
void pcl::poisson::TriangleCollapse (const Real &edgeRatio, std::vector< TriangleIndex > &triangles, std::vector< Point3D< Real > > &positions, std::vector< Point3D< Real > > *normals)


pcl
Author(s): Open Perception
autogenerated on Mon Oct 6 2014 03:19:12