#include <Gamepad.h>
Public Member Functions | |
void | Debug () |
GamepadState () | |
bool | operator!= (const GamepadState &b) const |
bool | operator== (const GamepadState &b) const |
Public Attributes | |
UInt32 | Buttons |
float | LT |
float | LX |
float | LY |
float | RT |
float | RX |
float | RY |
OVR::Platform::GamepadState::GamepadState | ( | ) | [inline] |
void OVR::Platform::GamepadState::Debug | ( | ) | [inline] |
bool OVR::Platform::GamepadState::operator!= | ( | const GamepadState & | b | ) | const [inline] |
bool OVR::Platform::GamepadState::operator== | ( | const GamepadState & | b | ) | const [inline] |