Classes | Namespaces | Defines | Typedefs
RenderTiny_D3D1X_Device.h File Reference
#include "Kernel/OVR_String.h"
#include "Kernel/OVR_Array.h"
#include "RenderTiny_Device.h"
#include <Windows.h>
#include <d3d10.h>
Include dependency graph for RenderTiny_D3D1X_Device.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  OVR::RenderTiny::D3D10::Buffer
class  OVR::RenderTiny::D3D10::RenderDevice
class  OVR::RenderTiny::D3D10::Shader< SStage, D3DShaderType >
class  OVR::RenderTiny::D3D10::ShaderBase
struct  OVR::RenderTiny::D3D10::RenderDevice::StandardUniformData
class  OVR::RenderTiny::D3D10::Texture
struct  OVR::RenderTiny::D3D10::ShaderBase::Uniform

Namespaces

namespace  OVR
namespace  OVR::RenderTiny
namespace  OVR::RenderTiny::D3D10

Defines

#define _OVR_RENDERER_D3D10
#define D3D1x_(x)   D3D10_##x
#define ID3D1x(x)   ID3D10##x

Typedefs

typedef D3D10_QUERY_DESC OVR::RenderTiny::D3D10::D3D1x_QUERY_DESC
typedef D3D10_VIEWPORT OVR::RenderTiny::D3D10::D3D1x_VIEWPORT
typedef ID3D10BlendState OVR::RenderTiny::D3D10::ID3D1xBlendState
typedef ID3D10Blob OVR::RenderTiny::D3D10::ID3D1xBlob
typedef ID3D10Buffer OVR::RenderTiny::D3D10::ID3D1xBuffer
typedef ID3D10DepthStencilState OVR::RenderTiny::D3D10::ID3D1xDepthStencilState
typedef ID3D10DepthStencilView OVR::RenderTiny::D3D10::ID3D1xDepthStencilView
typedef ID3D10Device OVR::RenderTiny::D3D10::ID3D1xDevice
typedef ID3D10Device OVR::RenderTiny::D3D10::ID3D1xDeviceContext
typedef ID3D10GeometryShader OVR::RenderTiny::D3D10::ID3D1xGeometryShader
typedef ID3D10InputLayout OVR::RenderTiny::D3D10::ID3D1xInputLayout
typedef ID3D10PixelShader OVR::RenderTiny::D3D10::ID3D1xPixelShader
typedef ID3D10Query OVR::RenderTiny::D3D10::ID3D1xQuery
typedef ID3D10RasterizerState OVR::RenderTiny::D3D10::ID3D1xRasterizerState
typedef ID3D10RenderTargetView OVR::RenderTiny::D3D10::ID3D1xRenderTargetView
typedef ID3D10SamplerState OVR::RenderTiny::D3D10::ID3D1xSamplerState
typedef ID3D10ShaderResourceView OVR::RenderTiny::D3D10::ID3D1xShaderResourceView
typedef ID3D10Texture2D OVR::RenderTiny::D3D10::ID3D1xTexture2D
typedef ID3D10VertexShader OVR::RenderTiny::D3D10::ID3D1xVertexShader
typedef Shader
< RenderTiny::Shader_Fragment,
ID3D1xPixelShader > 
OVR::RenderTiny::D3D10::PixelShader
typedef Shader
< RenderTiny::Shader_Vertex,
ID3D1xVertexShader > 
OVR::RenderTiny::D3D10::VertexShader

Define Documentation

Definition at line 33 of file RenderTiny_D3D1X_Device.h.

#define D3D1x_ (   x)    D3D10_##x

Definition at line 60 of file RenderTiny_D3D1X_Device.h.

#define ID3D1x (   x)    ID3D10##x

Definition at line 61 of file RenderTiny_D3D1X_Device.h.



oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:19