Classes | |
| class | GlutCloseClass |
| struct | Mesh |
| struct | Object |
| struct | Polygon |
Functions | |
| void | display (void) |
| void | doGeometryMovement () |
| void | doListenerMovement () |
| void | doSoundMovement () |
| void | doUpdateVolume () |
| void | drawGeometry (Mesh &mesh) |
| void | drawSkyBox () |
| void | drawWaterRoom () |
| void | ERRCHECK (FMOD_RESULT result) |
| std::ofstream | file ("files/Log_Doc.txt") |
| void | freeGeometry (Mesh &mesh) |
| void | init (void) |
| void | initGeometry (const char *szFileName, Mesh &mesh, bool alter=false) |
| void | initObjects () |
| void | inWater () |
| void | keyboardFunc (unsigned char key, int x, int y) |
| void | keyboardUpFunc (unsigned char key, int x, int y) |
| GLuint | loadTexture (const char *filename) |
| GLuint | loadTexturePNG (const char *filename) |
| void | motionFunc (int x, int y) |
| void | mouseFunc (int button, int state, int x, int y) |
| void | outputText (int x, int y, std::string text) |
| void | renderUiText () |
| void | reshapeFunc (int w, int h) |
| void | specialKeyFunc (int key, int x, int y) |
| void | specialKeyUpFunc (int key, int x, int y) |
| void | timerFunc (int nValue) |
| void | updateObjectSoundPos (Object *object) |
Variables | |
| float | accumulatedTime = 0.0f |
| int | ActualWPindex = 1 |
| int | ActualWPindexOld = 1 |
| double | Altitude = 2.5f |
| double | AltitudeSetPoint = 10.0f |
| bool | ambientVolDown = false |
| float | ambientVolume = 0.2f |
| bool | ambientVolUp = false |
| double | AmpDiter = 0.0f |
| double | aSQR = 1.0f |
| double | bSQR = 0.0f |
| std::stringstream | converter |
| double | cSQR = 0.0f |
| double | Depth = 0.0f |
| float | DirectionToTarget = 0.0f |
| double | DistanceToPath = 0.0f |
| double | Doppler = 100.0f |
| bool | doRotate = false |
| double | FiDiter [13] = {0, 15, -10, -25, 0, 5, -15, 15, -10, -3, -10, 5, 0} |
| FMOD::EventGroup * | fmodEventGroup = 0 |
| FMOD::EventParameter * | fmodEventParameter = 0 |
| FMOD::EventProject * | fmodEventProject = 0 |
| FMOD::EventSystem * | fmodEventSystem = 0 |
| FMOD::System * | fmodSystem = 0 |
| double | forw = 0.0f |
| double | FreqDiter = 1.0f |
| double | frwVelVector = 0.0f |
| bool | fullscreen = false |
| GlutCloseClass | gCloseObject |
| FMOD::Geometry * | geometry = 0 |
| FMOD::DSP * | global_lowpass = 0 |
| int | GuidanceMode = 1 |
| double | HE = 0.0f |
| double | Head |
| double | HeadingErr = 0.0f |
| double | HeadIni = 0.0f |
| int | height = 500 |
| int | iDiter = 0 |
| double | InputStoh = 0.0f |
| int | InputStoh1 = 0 |
| double | Integral = 0.0f |
| int | INTERFACE_UPDATETIME = 15 |
| int | intMax = 32767 |
| int | JoyStickMode = 1 |
| int | KDiterTime = 1 |
| unsigned char | key1 = 0 |
| double | Ki = 0.0f |
| double | lastObjectLong = 0.0 |
| double | lastvelAtitude = 0.0f |
| float | lastyRotation = 0.0f |
| double | latVelVector = 0.0f |
| float | LogData [12] = {0,0,0,0,0,0,0,0,0,0,0,0} |
| bool | masterVolDown = false |
| float | masterVolume |
| bool | masterVolUp = false |
| const int | MaxNumberOfWP = 15 |
| bool | moveBackward = false |
| bool | moveDown = false |
| bool | moveFast = false |
| bool | moveForward = false |
| bool | moveLeft = false |
| bool | moveRight = false |
| bool | moveRotateAntiClock = false |
| bool | moveRotateClock = false |
| bool | moveUp = false |
| double | NonLinearCoeff = 1.0f |
| double | NonLinearCoeffDist = 1.0f |
| const int | NUM_OBJECTS = 8 |
| int | NumberOfWP = 15 |
| double | ObjectDepth = 20.0f |
| double | ObjectLat = 43.5 |
| double | ObjectLong = 15.5 |
| Object | objects [NUM_OBJECTS] |
| double | PathStartX = 10.0f |
| double | PathStartX1 = 0.0f |
| double | PathStartY = 10.0f |
| double | PathStartY1 = 0.0f |
| double | PathVelocity = 0.0f |
| double | PathX = 0.0f |
| double | PathY = 0.0f |
| const float | PI = 3.14159265f |
| int | r |
| double | RabbitDistance = 0.0f |
| double | RabbitEast = 0 |
| double | RabbitEastOld = 0 |
| double | RabbitNorth = 0 |
| double | RabbitNorth1 = 0 |
| double | RabbitNorth2 = 0 |
| double | RabbitNorthOld = 0 |
| GLenum | rendermode = GL_FILL |
| Mesh | rotatingMesh |
| double | ROVHeading = 0.0f |
| double | ROVLat = 43.5f |
| double | ROVLong = 15.5f |
| double | ROVPitch = 0.0f |
| double | ROVRoll = 0.0f |
| bool | showdebug = false |
| bool | showhelp = false |
| double | SilenceAngle = 0.00f |
| GLuint | skyboxTexture [6] |
| int | Sound = 0 |
| int | SpeedProfile = 'C' |
| int | TaskMode = 1 |
| double | TauK = 0.0f |
| double | TauM = 0.0f |
| double | TauN = 0.0f |
| double | TauX = 0.0f |
| double | TauY = 0.0f |
| double | TauZ = 0.0f |
| double | tDiter [13] = {10,15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70} |
| GLuint | texture |
| double | ti = 0 |
| bool | TrajectoryTracking = false |
| double | TransformAngle = 0.00f |
| double | velAtitude = 0.0f |
| double | VelVec = 0.0f |
| double | VerbalAngle = 5.00f |
| bool | wait = true |
| Mesh | walls |
| int | width = 500 |
| float | WPeast [MaxNumberOfWP] |
| int | WPindex = 1 |
| float | WPnorth [MaxNumberOfWP] |
| bool | WPupdateFlage = true |
| float | WPz [MaxNumberOfWP] |
| float | xListenerPos = 0.0f |
| float | xListenerPosRel = 0.0f |
| int | xMouse = 0 |
| float | xRotation = 0.0f |
| float | yListenerPos = 50.0f |
| int | yMouse = 0 |
| float | yRotation = 0.0f |
| float | zListenerPos = 20.0f |
| float | zListenerPosRel = 0.0f |
| double | zPos = 0.0 |
| float | zRotation = 0.0f |
| double | zVelVector = 0.0f |
| void FMOD::display | ( | void | ) |
Definition at line 1764 of file acoustic_vr.cpp.
| void FMOD::doGeometryMovement | ( | ) |
Definition at line 843 of file acoustic_vr.cpp.
| void FMOD::doListenerMovement | ( | ) |
Definition at line 1087 of file acoustic_vr.cpp.
| void FMOD::doSoundMovement | ( | ) |
Definition at line 898 of file acoustic_vr.cpp.
| void FMOD::doUpdateVolume | ( | ) |
Definition at line 1534 of file acoustic_vr.cpp.
| void FMOD::drawGeometry | ( | Mesh & | mesh | ) |
Definition at line 643 of file acoustic_vr.cpp.
| void FMOD::drawSkyBox | ( | ) |
Definition at line 539 of file acoustic_vr_noimu.cpp.
| void FMOD::drawWaterRoom | ( | ) |
Definition at line 621 of file acoustic_vr.cpp.
| void FMOD::ERRCHECK | ( | FMOD_RESULT | result | ) |
Definition at line 70 of file acoustic_vr.cpp.
| std::ofstream FMOD::file | ( | "files/Log_Doc.txt" | ) |
| void FMOD::freeGeometry | ( | Mesh & | mesh | ) |
Definition at line 492 of file acoustic_vr.cpp.
| void FMOD::init | ( | void | ) |
Definition at line 1995 of file acoustic_vr.cpp.
| void FMOD::initGeometry | ( | const char * | szFileName, |
| Mesh & | mesh, | ||
| bool | alter = false |
||
| ) |
Definition at line 393 of file acoustic_vr.cpp.
| void FMOD::initObjects | ( | ) |
Definition at line 691 of file acoustic_vr.cpp.
| void FMOD::inWater | ( | ) |
Definition at line 503 of file acoustic_vr.cpp.
| void FMOD::keyboardFunc | ( | unsigned char | key, |
| int | x, | ||
| int | y | ||
| ) |
Definition at line 1610 of file acoustic_vr.cpp.
| void FMOD::keyboardUpFunc | ( | unsigned char | key, |
| int | x, | ||
| int | y | ||
| ) |
Definition at line 1678 of file acoustic_vr.cpp.
| GLuint FMOD::loadTexture | ( | const char * | filename | ) |
Definition at line 1951 of file acoustic_vr.cpp.
| GLuint FMOD::loadTexturePNG | ( | const char * | filename | ) |
Definition at line 1941 of file acoustic_vr.cpp.
| void FMOD::motionFunc | ( | int | x, |
| int | y | ||
| ) |
Definition at line 812 of file acoustic_vr.cpp.
| void FMOD::mouseFunc | ( | int | button, |
| int | state, | ||
| int | x, | ||
| int | y | ||
| ) |
Definition at line 789 of file acoustic_vr.cpp.
| void FMOD::outputText | ( | int | x, |
| int | y, | ||
| std::string | text | ||
| ) |
Definition at line 308 of file acoustic_vr.cpp.
| void FMOD::renderUiText | ( | ) |
Definition at line 334 of file acoustic_vr.cpp.
| void FMOD::reshapeFunc | ( | int | w, |
| int | h | ||
| ) |
Definition at line 1934 of file acoustic_vr.cpp.
| void FMOD::specialKeyFunc | ( | int | key, |
| int | x, | ||
| int | y | ||
| ) |
Definition at line 1861 of file acoustic_vr_noimu.cpp.
| void FMOD::specialKeyUpFunc | ( | int | key, |
| int | x, | ||
| int | y | ||
| ) |
Definition at line 1727 of file acoustic_vr.cpp.
| void FMOD::timerFunc | ( | int | nValue | ) |
Definition at line 1571 of file acoustic_vr.cpp.
| void FMOD::updateObjectSoundPos | ( | Object * | object | ) |
Definition at line 765 of file acoustic_vr.cpp.
| float FMOD::accumulatedTime = 0.0f |
Definition at line 215 of file acoustic_vr.cpp.
| int FMOD::ActualWPindex = 1 |
Definition at line 166 of file acoustic_vr.cpp.
| int FMOD::ActualWPindexOld = 1 |
Definition at line 167 of file acoustic_vr.cpp.
| float FMOD::Altitude = 2.5f |
Definition at line 104 of file acoustic_vr.cpp.
| float FMOD::AltitudeSetPoint = 10.0f |
Definition at line 115 of file acoustic_vr.cpp.
| bool FMOD::ambientVolDown = false |
Definition at line 208 of file acoustic_vr.cpp.
| float FMOD::ambientVolume = 0.2f |
Definition at line 290 of file acoustic_vr.cpp.
| bool FMOD::ambientVolUp = false |
Definition at line 207 of file acoustic_vr.cpp.
| float FMOD::AmpDiter = 0.0f |
Definition at line 85 of file acoustic_vr.cpp.
| float FMOD::aSQR = 1.0f |
Definition at line 100 of file acoustic_vr.cpp.
| float FMOD::bSQR = 0.0f |
Definition at line 101 of file acoustic_vr.cpp.
| std::stringstream FMOD::converter |
Definition at line 52 of file acoustic_vr_noimu.cpp.
| float FMOD::cSQR = 0.0f |
Definition at line 102 of file acoustic_vr.cpp.
| float FMOD::Depth = 0.0f |
Definition at line 110 of file acoustic_vr.cpp.
| float FMOD::DirectionToTarget = 0.0f |
Definition at line 193 of file acoustic_vr.cpp.
| float FMOD::DistanceToPath = 0.0f |
Definition at line 142 of file acoustic_vr.cpp.
| float FMOD::Doppler = 100.0f |
Definition at line 121 of file acoustic_vr.cpp.
| bool FMOD::doRotate = false |
Definition at line 178 of file acoustic_vr.cpp.
| float FMOD::FiDiter = {0, 15, -10, -25, 0, 5, -15, 15, -10, -3, -10, 5, 0} |
Definition at line 88 of file acoustic_vr.cpp.
| FMOD::EventGroup * FMOD::fmodEventGroup = 0 |
Definition at line 284 of file acoustic_vr.cpp.
| FMOD::EventParameter * FMOD::fmodEventParameter = 0 |
Definition at line 285 of file acoustic_vr.cpp.
| FMOD::EventProject * FMOD::fmodEventProject = 0 |
Definition at line 283 of file acoustic_vr.cpp.
| FMOD::EventSystem * FMOD::fmodEventSystem = 0 |
Definition at line 282 of file acoustic_vr.cpp.
| FMOD::System * FMOD::fmodSystem = 0 |
Definition at line 286 of file acoustic_vr.cpp.
| float FMOD::forw = 0.0f |
Definition at line 95 of file acoustic_vr.cpp.
| float FMOD::FreqDiter = 1.0f |
Definition at line 86 of file acoustic_vr.cpp.
| float FMOD::frwVelVector = 0.0f |
Definition at line 157 of file acoustic_vr.cpp.
| bool FMOD::fullscreen = false |
Definition at line 91 of file acoustic_vr.cpp.
Definition at line 276 of file acoustic_vr.cpp.
| FMOD::Geometry * FMOD::geometry = 0 |
Definition at line 287 of file acoustic_vr.cpp.
| FMOD::DSP * FMOD::global_lowpass = 0 |
Definition at line 288 of file acoustic_vr.cpp.
| int FMOD::GuidanceMode = 1 |
Definition at line 130 of file acoustic_vr.cpp.
| float FMOD::HE = 0.0f |
Definition at line 112 of file acoustic_vr.cpp.
| float FMOD::Head |
Definition at line 65 of file acoustic_vr.cpp.
| float FMOD::HeadingErr = 0.0f |
Definition at line 150 of file acoustic_vr.cpp.
| float FMOD::HeadIni = 0.0f |
Definition at line 66 of file acoustic_vr.cpp.
| int FMOD::height = 500 |
Definition at line 175 of file acoustic_vr.cpp.
| int FMOD::iDiter = 0 |
Definition at line 83 of file acoustic_vr.cpp.
| float FMOD::InputStoh = 0.0f |
Definition at line 96 of file acoustic_vr.cpp.
| int FMOD::InputStoh1 = 0 |
Definition at line 97 of file acoustic_vr.cpp.
| float FMOD::Integral = 0.0f |
Definition at line 90 of file acoustic_vr.cpp.
| int FMOD::INTERFACE_UPDATETIME = 15 |
Definition at line 79 of file acoustic_vr.cpp.
| int FMOD::intMax = 32767 |
Definition at line 81 of file acoustic_vr.cpp.
| int FMOD::JoyStickMode = 1 |
Definition at line 132 of file acoustic_vr.cpp.
| int FMOD::KDiterTime = 1 |
Definition at line 84 of file acoustic_vr.cpp.
| unsigned char FMOD::key1 = 0 |
Definition at line 68 of file acoustic_vr.cpp.
| float FMOD::Ki = 0.0f |
Definition at line 128 of file acoustic_vr.cpp.
| double FMOD::lastObjectLong = 0.0 |
Definition at line 98 of file acoustic_vr.cpp.
| float FMOD::lastvelAtitude = 0.0f |
Definition at line 135 of file acoustic_vr.cpp.
| float FMOD::lastyRotation = 0.0f |
Definition at line 186 of file acoustic_vr.cpp.
| float FMOD::latVelVector = 0.0f |
Definition at line 158 of file acoustic_vr.cpp.
| float FMOD::LogData[12] = {0,0,0,0,0,0,0,0,0,0,0,0} |
Definition at line 93 of file acoustic_vr.cpp.
| bool FMOD::masterVolDown = false |
Definition at line 210 of file acoustic_vr.cpp.
| float FMOD::masterVolume |
Definition at line 291 of file acoustic_vr.cpp.
| bool FMOD::masterVolUp = false |
Definition at line 209 of file acoustic_vr.cpp.
| const int FMOD::MaxNumberOfWP = 15 |
Definition at line 163 of file acoustic_vr.cpp.
| bool FMOD::moveBackward = false |
Definition at line 199 of file acoustic_vr.cpp.
| bool FMOD::moveDown = false |
Definition at line 205 of file acoustic_vr.cpp.
| bool FMOD::moveFast = false |
Definition at line 206 of file acoustic_vr.cpp.
| bool FMOD::moveForward = false |
Definition at line 198 of file acoustic_vr.cpp.
| bool FMOD::moveLeft = false |
Definition at line 202 of file acoustic_vr.cpp.
| bool FMOD::moveRight = false |
Definition at line 203 of file acoustic_vr.cpp.
| bool FMOD::moveRotateAntiClock = false |
Definition at line 201 of file acoustic_vr.cpp.
| bool FMOD::moveRotateClock = false |
Definition at line 200 of file acoustic_vr.cpp.
| bool FMOD::moveUp = false |
Definition at line 204 of file acoustic_vr.cpp.
| float FMOD::NonLinearCoeff = 1.0f |
Definition at line 124 of file acoustic_vr.cpp.
| float FMOD::NonLinearCoeffDist = 1.0f |
Definition at line 125 of file acoustic_vr.cpp.
| const int FMOD::NUM_OBJECTS = 8 |
Definition at line 232 of file acoustic_vr.cpp.
| int FMOD::NumberOfWP = 15 |
Definition at line 162 of file acoustic_vr.cpp.
| float FMOD::ObjectDepth = 20.0f |
Definition at line 120 of file acoustic_vr.cpp.
| float FMOD::ObjectLat = 43.5 |
Definition at line 118 of file acoustic_vr.cpp.
| float FMOD::ObjectLong = 15.5 |
Definition at line 119 of file acoustic_vr.cpp.
{
{ 0.0f, 10.0f, 0.0f, 1.0f, 0, 0 },
{ 0.0f, 10.0f, 0.0f, 1.0f, 1, 0 },
{ 45.0f, 10.0f, 0.0f, 1.0f, 3, 0 },
{ -30.0f, 1.0f, 21.0f, 1.0f, 2, 0 },
{ -30.0f, 1.0f, -21.0f, 1.0f, 3, 0 },
{ 12.0f, 1.0f, -27.0f, 1.0f, 0, 0 },
{ 0.0f, 10.0f, 0.0f, 1.0f, 0, 0 },
{ 0.0f, 10.0f, 0.0f, 1.0f, 1, 0 },
}
Definition at line 233 of file acoustic_vr.cpp.
| float FMOD::PathStartX = 10.0f |
Definition at line 136 of file acoustic_vr.cpp.
| float FMOD::PathStartX1 = 0.0f |
Definition at line 138 of file acoustic_vr.cpp.
| float FMOD::PathStartY = 10.0f |
Definition at line 137 of file acoustic_vr.cpp.
| float FMOD::PathStartY1 = 0.0f |
Definition at line 139 of file acoustic_vr.cpp.
| float FMOD::PathVelocity = 0.0f |
Definition at line 127 of file acoustic_vr.cpp.
| float FMOD::PathX = 0.0f |
Definition at line 140 of file acoustic_vr.cpp.
| float FMOD::PathY = 0.0f |
Definition at line 141 of file acoustic_vr.cpp.
| const float FMOD::PI = 3.14159265f |
Definition at line 213 of file acoustic_vr.cpp.
| int FMOD::r |
Definition at line 82 of file acoustic_vr.cpp.
| float FMOD::RabbitDistance = 0.0f |
Definition at line 143 of file acoustic_vr.cpp.
| float FMOD::RabbitEast = 0 |
Definition at line 148 of file acoustic_vr.cpp.
| float FMOD::RabbitEastOld = 0 |
Definition at line 149 of file acoustic_vr.cpp.
| float FMOD::RabbitNorth = 0 |
Definition at line 144 of file acoustic_vr.cpp.
| float FMOD::RabbitNorth1 = 0 |
Definition at line 145 of file acoustic_vr.cpp.
| float FMOD::RabbitNorth2 = 0 |
Definition at line 146 of file acoustic_vr.cpp.
| float FMOD::RabbitNorthOld = 0 |
Definition at line 147 of file acoustic_vr.cpp.
| GLenum FMOD::rendermode = GL_FILL |
Definition at line 303 of file acoustic_vr.cpp.
Definition at line 279 of file acoustic_vr.cpp.
| float FMOD::ROVHeading = 0.0f |
Definition at line 107 of file acoustic_vr.cpp.
| float FMOD::ROVLat = 43.5f |
Definition at line 105 of file acoustic_vr.cpp.
| float FMOD::ROVLong = 15.5f |
Definition at line 106 of file acoustic_vr.cpp.
| float FMOD::ROVPitch = 0.0f |
Definition at line 109 of file acoustic_vr.cpp.
| float FMOD::ROVRoll = 0.0f |
Definition at line 108 of file acoustic_vr.cpp.
| bool FMOD::showdebug = false |
Definition at line 305 of file acoustic_vr.cpp.
| bool FMOD::showhelp = false |
Definition at line 306 of file acoustic_vr.cpp.
| float FMOD::SilenceAngle = 0.00f |
Definition at line 122 of file acoustic_vr.cpp.
| GLuint FMOD::skyboxTexture |
Definition at line 219 of file acoustic_vr.cpp.
| int FMOD::Sound = 0 |
Definition at line 129 of file acoustic_vr.cpp.
| char FMOD::SpeedProfile = 'C' |
Definition at line 133 of file acoustic_vr.cpp.
| int FMOD::TaskMode = 1 |
Definition at line 131 of file acoustic_vr.cpp.
| float FMOD::TauK = 0.0f |
Definition at line 154 of file acoustic_vr.cpp.
| float FMOD::TauM = 0.0f |
Definition at line 155 of file acoustic_vr.cpp.
| float FMOD::TauN = 0.0f |
Definition at line 156 of file acoustic_vr.cpp.
| float FMOD::TauX = 0.0f |
Definition at line 151 of file acoustic_vr.cpp.
| float FMOD::TauY = 0.0f |
Definition at line 152 of file acoustic_vr.cpp.
| float FMOD::TauZ = 0.0f |
Definition at line 153 of file acoustic_vr.cpp.
| float FMOD::tDiter = {10,15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70} |
Definition at line 87 of file acoustic_vr.cpp.
| GLuint FMOD::texture |
Definition at line 218 of file acoustic_vr.cpp.
| float FMOD::ti = 0 |
Definition at line 89 of file acoustic_vr.cpp.
| bool FMOD::TrajectoryTracking = false |
Definition at line 116 of file acoustic_vr.cpp.
| float FMOD::TransformAngle = 0.00f |
Definition at line 126 of file acoustic_vr.cpp.
| float FMOD::velAtitude = 0.0f |
Definition at line 134 of file acoustic_vr.cpp.
| float FMOD::VelVec = 0.0f |
Definition at line 111 of file acoustic_vr.cpp.
| float FMOD::VerbalAngle = 5.00f |
Definition at line 123 of file acoustic_vr.cpp.
| bool FMOD::wait = true |
Definition at line 92 of file acoustic_vr.cpp.
Definition at line 278 of file acoustic_vr.cpp.
| int FMOD::width = 500 |
Definition at line 174 of file acoustic_vr.cpp.
| float FMOD::WPeast |
Definition at line 169 of file acoustic_vr.cpp.
| int FMOD::WPindex = 1 |
Definition at line 165 of file acoustic_vr.cpp.
| float FMOD::WPnorth |
Definition at line 168 of file acoustic_vr.cpp.
| bool FMOD::WPupdateFlage = true |
Definition at line 117 of file acoustic_vr.cpp.
| float FMOD::WPz |
Definition at line 170 of file acoustic_vr.cpp.
| float FMOD::xListenerPos = 0.0f |
Definition at line 189 of file acoustic_vr.cpp.
| float FMOD::xListenerPosRel = 0.0f |
Definition at line 195 of file acoustic_vr.cpp.
| int FMOD::xMouse = 0 |
Definition at line 179 of file acoustic_vr.cpp.
| float FMOD::xRotation = 0.0f |
Definition at line 183 of file acoustic_vr.cpp.
| float FMOD::yListenerPos = 50.0f |
Definition at line 191 of file acoustic_vr.cpp.
| int FMOD::yMouse = 0 |
Definition at line 180 of file acoustic_vr.cpp.
| float FMOD::yRotation = 0.0f |
Definition at line 184 of file acoustic_vr.cpp.
| float FMOD::zListenerPos = 20.0f |
Definition at line 192 of file acoustic_vr.cpp.
| float FMOD::zListenerPosRel = 0.0f |
Definition at line 194 of file acoustic_vr.cpp.
| double FMOD::zPos = 0.0 |
Definition at line 99 of file acoustic_vr.cpp.
| float FMOD::zRotation = 0.0f |
Definition at line 185 of file acoustic_vr.cpp.
| float FMOD::zVelVector = 0.0f |
Definition at line 159 of file acoustic_vr.cpp.