Functions | Variables
AAGui.cpp File Reference
#include <labust/gui/AAGui.hpp>
#include <GL/glut.h>
#include <SOIL/SOIL.h>
#include <fmod/fmod.hpp>
#include <fmod/fmod_errors.h>
#include <fmod/fmod_event.hpp>
#include <fmod/fmod_event_net.hpp>
#include <iostream>
#include <fstream>
#include <cmath>
Include dependency graph for AAGui.cpp:

Go to the source code of this file.

Functions

GLuint loadTexture (const char *filename)
GLuint loadTexturePNG (const char *filename)
void specialKeyFunc (int key, int x, int y)

Variables

int height = 500
int INTERFACE_UPDATETIME = 15
int width = 500

Function Documentation

GLuint loadTexture ( const char *  filename)

Definition at line 696 of file AAGui.cpp.

GLuint loadTexturePNG ( const char *  filename)

Definition at line 686 of file AAGui.cpp.

void specialKeyFunc ( int  key,
int  x,
int  y 
)

Definition at line 600 of file AAGui.cpp.


Variable Documentation

int height = 500

Definition at line 124 of file AAGui.cpp.

Definition at line 105 of file AAGui.cpp.

int width = 500

Definition at line 123 of file AAGui.cpp.



acoustic_vr
Author(s):
autogenerated on Fri Feb 7 2014 11:37:09