Namespaces | Functions
vo.cpp File Reference
#include <vslam_system/vo.h>
#include <cstdio>
Include dependency graph for vo.cpp:

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Namespaces

namespace  vslam

Functions

void vslam::addPointCloudProjections (fc::Frame &f0, fc::Frame &f1, sba::SysSBA &sba, const std::vector< cv::DMatch > &inliers, const Matrix< double, 3, 4 > &f2w_frame0, const Matrix< double, 3, 4 > &f2w_frame1, int ndi0, int ndi1, std::vector< int > *ipts=NULL)
 Adds point-plane projections between two frames based on inlier matches. Adds any points not previously present in the external system, and fills in ipts.
void vslam::addProjections (fc::Frame &f0, fc::Frame &f1, std::vector< fc::Frame, Eigen::aligned_allocator< fc::Frame > > &frames, SysSBA &sba, const std::vector< cv::DMatch > &inliers, const Matrix< double, 3, 4 > &f2w, int ndi0, int ndi1, std::vector< int > *ipts)
Vector3d vslam::getProjection (fc::Frame &frame, int index)
 Get a Vector3d projection from a keypoint at index.
void vslam::substPointRef (std::vector< int > &ipts, int tri0, int tri1)
 substitutes tri0 for tri1 in a point reference vector.


vslam_system
Author(s): Kurt Konolige, Patrick Mihelich, Helen Oleynikova
autogenerated on Thu Jan 2 2014 12:12:32