biasGain | DynamicSystem | [protected] |
DynamicSystem() | DynamicSystem | [inline] |
DynamicSystem(const Eigen::Matrix3d &inPositionGain, const Eigen::Matrix3d &inVelocityGain, const Eigen::Matrix3d &inOrientationGain, const Eigen::Matrix3d &inBiasGain, const Eigen::Vector3d &inGravity, double inNormalizationGain, const Eigen::Matrix3d &inMatrixA, const Eigen::Vector3d &inVectorB) | DynamicSystem | [inline] |
getInput() | DynamicSystem | [inline] |
getMeasure() | DynamicSystem | [inline] |
gravity | DynamicSystem | [protected] |
input | DynamicSystem | [protected] |
matrixA | DynamicSystem | [protected] |
measure | DynamicSystem | [protected] |
normalizationGain | DynamicSystem | [protected] |
operator()(State &inState, State &dState, double t) | DynamicSystem | [inline] |
orientationGain | DynamicSystem | [protected] |
positionGain | DynamicSystem | [protected] |
setInput(const Input &inInput) | DynamicSystem | [inline] |
setMeasure(const Measure &inMeasure) | DynamicSystem | [inline] |
vectorB | DynamicSystem | [protected] |
velocityGain | DynamicSystem | [protected] |