Public Member Functions | |
def | __init__ |
def | deserialize |
def | deserialize_numpy |
def | serialize |
def | serialize_numpy |
Public Attributes | |
arg | |
arg2 | |
command | |
sound | |
Static Public Attributes | |
int | ALL = 1 |
int | BACKINGUP = 1 |
int | NEEDS_PLUGGING = 3 |
int | NEEDS_PLUGGING_BADLY = 5 |
int | NEEDS_UNPLUGGING = 2 |
int | NEEDS_UNPLUGGING_BADLY = 4 |
int | PLAY_FILE = 2 |
int | PLAY_ONCE = 1 |
int | PLAY_START = 2 |
int | PLAY_STOP = 0 |
int | SAY = 3 |
Private Member Functions | |
def | _get_types |
Static Private Attributes | |
list | __slots__ = ['sound','command','arg','arg2'] |
string | _full_text |
_has_header = False | |
string | _md5sum = "f194e75f1c3bf7a3e1e8b16bc9ef7c2a" |
list | _slot_types = ['int8','int8','string','string'] |
string | _type = "sound_play/SoundRequest" |
Definition at line 8 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest.__init__ | ( | self, | |
args, | |||
kwds | |||
) |
Constructor. Any message fields that are implicitly/explicitly set to None will be assigned a default value. The recommend use is keyword arguments as this is more robust to future message changes. You cannot mix in-order arguments and keyword arguments. The available fields are: sound,command,arg,arg2 :param args: complete set of field values, in .msg order :param kwds: use keyword arguments corresponding to message field names to set specific fields.
Definition at line 57 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest._get_types | ( | self | ) | [private] |
internal API method
Definition at line 88 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest.deserialize | ( | self, | |
str | |||
) |
unpack serialized message in str into this message instance :param str: byte array of serialized message, ``str``
Definition at line 117 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest.deserialize_numpy | ( | self, | |
str, | |||
numpy | |||
) |
unpack serialized message in str into this message instance using numpy for array types :param str: byte array of serialized message, ``str`` :param numpy: numpy python module
Definition at line 175 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest.serialize | ( | self, | |
buff | |||
) |
serialize message into buffer :param buff: buffer, ``StringIO``
Definition at line 94 of file _SoundRequest.py.
def sound_play.msg._SoundRequest.SoundRequest.serialize_numpy | ( | self, | |
buff, | |||
numpy | |||
) |
serialize message with numpy array types into buffer :param buff: buffer, ``StringIO`` :param numpy: numpy python module
Definition at line 151 of file _SoundRequest.py.
list sound_play::msg::_SoundRequest.SoundRequest::__slots__ = ['sound','command','arg','arg2'] [static, private] |
Definition at line 54 of file _SoundRequest.py.
string sound_play::msg::_SoundRequest.SoundRequest::_full_text [static, private] |
"""# IMPORTANT: You should never have to generate this message yourself. # Use the sound_play::SoundClient C++ helper or the # sound_play.libsoundplay.SoundClient Python helper. # Sounds int8 BACKINGUP = 1 int8 NEEDS_UNPLUGGING = 2 int8 NEEDS_PLUGGING = 3 int8 NEEDS_UNPLUGGING_BADLY = 4 int8 NEEDS_PLUGGING_BADLY = 5 # Sound identifiers that have special meaning int8 ALL = -1 # Only legal with PLAY_STOP int8 PLAY_FILE = -2 int8 SAY = -3 int8 sound # Selects which sound to play (see above) # Commands int8 PLAY_STOP = 0 # Stop this sound from playing int8 PLAY_ONCE = 1 # Play the sound once int8 PLAY_START = 2 # Play the sound in a loop until a stop request occurs int8 command # Indicates what to do with the sound string arg # file name or text to say string arg2 # other arguments """
Definition at line 12 of file _SoundRequest.py.
sound_play::msg::_SoundRequest.SoundRequest::_has_header = False [static, private] |
Definition at line 11 of file _SoundRequest.py.
string sound_play::msg::_SoundRequest.SoundRequest::_md5sum = "f194e75f1c3bf7a3e1e8b16bc9ef7c2a" [static, private] |
Definition at line 9 of file _SoundRequest.py.
list sound_play::msg::_SoundRequest.SoundRequest::_slot_types = ['int8','int8','string','string'] [static, private] |
Definition at line 55 of file _SoundRequest.py.
string sound_play::msg::_SoundRequest.SoundRequest::_type = "sound_play/SoundRequest" [static, private] |
Definition at line 10 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::ALL = 1 [static] |
Definition at line 47 of file _SoundRequest.py.
Definition at line 69 of file _SoundRequest.py.
Definition at line 69 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::BACKINGUP = 1 [static] |
Definition at line 42 of file _SoundRequest.py.
Definition at line 69 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::NEEDS_PLUGGING = 3 [static] |
Definition at line 44 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::NEEDS_PLUGGING_BADLY = 5 [static] |
Definition at line 46 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::NEEDS_UNPLUGGING = 2 [static] |
Definition at line 43 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::NEEDS_UNPLUGGING_BADLY = 4 [static] |
Definition at line 45 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::PLAY_FILE = 2 [static] |
Definition at line 48 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::PLAY_ONCE = 1 [static] |
Definition at line 51 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::PLAY_START = 2 [static] |
Definition at line 52 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::PLAY_STOP = 0 [static] |
Definition at line 50 of file _SoundRequest.py.
int sound_play::msg::_SoundRequest.SoundRequest::SAY = 3 [static] |
Definition at line 49 of file _SoundRequest.py.
Definition at line 69 of file _SoundRequest.py.