object.h
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00001 /*
00002  * Copyright (c) 2008, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef OGRE_TOOLS_OBJECT_H
00031 #define OGRE_TOOLS_OBJECT_H
00032 
00033 namespace Ogre
00034 {
00035 class SceneManager;
00036 class SceneNode;
00037 class Vector3;
00038 class Quaternion;
00039 class Any;
00040 }
00041 
00042 namespace rviz
00043 {
00044 
00049 class Object
00050 {
00051 public:
00056   Object( Ogre::SceneManager* scene_manager );
00057   virtual ~Object() {}
00058 
00063   virtual void setPosition( const Ogre::Vector3& position ) = 0;
00064 
00069   virtual void setOrientation( const Ogre::Quaternion& orientation ) = 0;
00070 
00075   virtual void setScale( const Ogre::Vector3& scale ) = 0;
00076 
00083   virtual void setColor( float r, float g, float b, float a ) = 0;
00084 
00089   virtual const Ogre::Vector3& getPosition() = 0;
00094   virtual const Ogre::Quaternion& getOrientation() = 0;
00095 
00100   virtual void setUserData( const Ogre::Any& data ) = 0;
00101 
00102 protected:
00103   Ogre::SceneManager* scene_manager_;  
00104 };
00105 
00106 } // namespace rviz
00107 
00108 #endif /* OGRE_TOOLS_OBJECT_H */


rviz
Author(s): Dave Hershberger, Josh Faust
autogenerated on Mon Jan 6 2014 11:54:32