Classes | Namespaces | Functions
render_target.cpp File Reference
#include "rve_render_server/render_target.h"
#include "rve_render_server/camera.h"
#include "rve_render_server/renderer.h"
#include "rve_render_server/init.h"
#include "rve_render_server/server.h"
#include "rve_render_server/pickable.h"
#include "rve_render_server/screen_rect.h"
#include <OGRE/OgreRenderTarget.h>
#include <OGRE/OgreTextureManager.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreTechnique.h>
#include <OGRE/OgrePass.h>
#include <OGRE/OgreTextureUnitState.h>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreRenderSystem.h>
#include <OGRE/OgreRenderTexture.h>
#include <OGRE/OgreHardwarePixelBuffer.h>
#include <OGRE/OgreRectangle2D.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneQuery.h>
#include <ros/assert.h>
#include <ros/ros.h>
#include <sensor_msgs/Image.h>
#include <sensor_msgs/image_encodings.h>
#include <boost/foreach.hpp>
Include dependency graph for render_target.cpp:

Go to the source code of this file.

Classes

class  rve_render_server::RenderTargetToROSImage
struct  rve_render_server::Timer

Namespaces

namespace  rve_render_server

Functions

std::string rve_render_server::dashToUnderscore (const std::string &str)
bool rve_render_server::rectMatches (ScreenRect *rect, const rve_common::UUID &id)
bool rve_render_server::rectSort (ScreenRect *lhs, ScreenRect *rhs)


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15