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rve_render_server
Renderer
rve_render_server::Renderer Member List
This is the complete list of members for
rve_render_server::Renderer
, including all inherited members.
addMaterial
(const rve_common::UUID &id, const MaterialPtr &mat)
rve_render_server::Renderer
addMesh
(const rve_common::UUID &id, const MeshPtr &mesh)
rve_render_server::Renderer
addTexture
(const rve_common::UUID &id, const TexturePtr &tex)
rve_render_server::Renderer
allocatePickID
(Pickable *p)
rve_render_server::Renderer
callback_queue_
rve_render_server::Renderer
[private]
CallbackQueuePtr
typedef
rve_render_server::Renderer
[private]
createRenderTexture
(const rve_common::UUID &id, uint32_t width, uint32_t height)
rve_render_server::Renderer
createRenderWindow
(const rve_common::UUID &id, const std::string &parent_window, uint32_t width, uint32_t height)
rve_render_server::Renderer
createScene
(const rve_common::UUID &id)
rve_render_server::Renderer
deallocatePickID
(uint32_t pick_id)
rve_render_server::Renderer
destroyRenderTarget
(const rve_common::UUID &id)
rve_render_server::Renderer
destroyScene
(const rve_common::UUID &id)
rve_render_server::Renderer
enable_ogre_log_
rve_render_server::Renderer
[private]
first_window_created_
rve_render_server::Renderer
[private]
frame_stats_pub_
rve_render_server::Renderer
[private]
getCamera
(const rve_common::UUID &id)
rve_render_server::Renderer
getMaterial
(const rve_common::UUID &id)
rve_render_server::Renderer
getMesh
(const rve_common::UUID &id)
rve_render_server::Renderer
getRenderTarget
(const rve_common::UUID &id)
rve_render_server::Renderer
getRenderWindow
(const rve_common::UUID &id)
rve_render_server::Renderer
getScene
(const rve_common::UUID &id)
rve_render_server::Renderer
getServerThreadCallbackQueue
()
rve_render_server::Renderer
[inline]
getTexture
(const rve_common::UUID &id)
rve_render_server::Renderer
init
()
rve_render_server::Renderer
[private]
init_functions_
rve_render_server::Renderer
[private]
InitFunction
typedef
rve_render_server::Renderer
M_Material
typedef
rve_render_server::Renderer
[private]
M_Mesh
typedef
rve_render_server::Renderer
[private]
M_Pickable
typedef
rve_render_server::Renderer
[private]
M_RenderTarget
typedef
rve_render_server::Renderer
[private]
M_Scene
typedef
rve_render_server::Renderer
[private]
M_Texture
typedef
rve_render_server::Renderer
[private]
materials_
rve_render_server::Renderer
[private]
meshes_
rve_render_server::Renderer
[private]
meshExists
(const rve_common::UUID &id)
rve_render_server::Renderer
pickable_id_gen_
rve_render_server::Renderer
[private]
pickables_
rve_render_server::Renderer
[private]
primary_render_window_
rve_render_server::Renderer
[private]
registerInitFunction
(const InitFunction &func)
rve_render_server::Renderer
removeMaterial
(const rve_common::UUID &id)
rve_render_server::Renderer
removeMesh
(const rve_common::UUID &id)
rve_render_server::Renderer
removeTexture
(const rve_common::UUID &id)
rve_render_server::Renderer
render_targets_
rve_render_server::Renderer
[private]
render_thread_
rve_render_server::Renderer
[private]
Renderer
(bool enable_ogre_log)
rve_render_server::Renderer
RenderTargetPtr
typedef
rve_render_server::Renderer
[private]
renderThread
()
rve_render_server::Renderer
[private]
running_
rve_render_server::Renderer
[private]
ScenePtr
typedef
rve_render_server::Renderer
[private]
scenes_
rve_render_server::Renderer
[private]
scheme_listener_
rve_render_server::Renderer
[private]
start
()
rve_render_server::Renderer
stop
()
rve_render_server::Renderer
textureExists
(const rve_common::UUID &id)
rve_render_server::Renderer
textures_
rve_render_server::Renderer
[private]
threadInit
()
rve_render_server::Renderer
[private]
translatePickIDs
(const V_PickRenderValues &ids, V_Picked &out_picked)
rve_render_server::Renderer
useGeometryShaders
()
rve_render_server::Renderer
~Renderer
()
rve_render_server::Renderer
rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15