Namespaces | Functions | Variables
init.cpp File Reference
#include "rve_render_client/init.h"
#include <rve_render_client/registry.h>
#include <rve_common/uuid.h>
#include <rve_interfaces/BillboardText.h>
#include <rve_interfaces/Camera.h>
#include <rve_interfaces/RenderTarget.h>
#include <rve_interfaces/ScreenRect.h>
#include <rve_interfaces/Scene.h>
#include <rve_interfaces/Material.h>
#include <rve_interfaces/Texture.h>
#include <rve_interfaces/Mesh.h>
#include <rve_interfaces/MeshInstance.h>
#include <rve_interfaces/Sphere.h>
#include <rve_interfaces/Box.h>
#include <rve_interfaces/Cylinder.h>
#include <rve_interfaces/Cone.h>
#include <rve_interfaces/Points.h>
#include <rve_interfaces/Lines.h>
#include <rve_interfaces/Triangles.h>
#include <ros/ros.h>
#include <rve_rpc/client.h>
Include dependency graph for init.cpp:

Go to the source code of this file.

Namespaces

namespace  rve_render_client

Functions

void rve_render_client::init ()
void rve_render_client::shutdown ()

Variables

static uint32_t rve_render_client::g_init_count = 0


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32