camera_info_projection_factory.cpp
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00001 /*
00002  * Copyright (c) 2011, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "rve_render_client/camera_info_projection_factory.h"
00031 
00032 namespace rve_render_client
00033 {
00034 
00035 CameraInfoProjectionFactory::CameraInfoProjectionFactory()
00036   : cx_( 0 )
00037   , cy_( 0 )
00038   , fx_( 320 )
00039   , fy_( 320 )
00040   , width_( 640 )
00041   , height_( 480 )
00042 {
00043 }
00044 
00045 void CameraInfoProjectionFactory::setCameraInfo( float cx, float cy, float fx, float fy, float width, float height )
00046 {
00047   cx_ = cx;
00048   cy_ = cy;
00049   fx_ = fx;
00050   fy_ = fy;
00051   width_ = width;
00052   height_ = height;
00053 
00054   updateCamera();
00055 }
00056 
00057 rve_msgs::Matrix4 CameraInfoProjectionFactory::makeMatrix()
00058 {
00059   rve_msgs::Matrix4 proj_matrix;
00060 
00061   double far_plane = 100;
00062   double near_plane = 0.1; // about 10cm in front of the camera so we don't see our own lens mount model
00063 
00064   proj_matrix.m[0*4+0]= 2.0 * fx_ / width_;
00065   proj_matrix.m[1*4+1]= 2.0 * fy_ / height_;
00066 
00067   proj_matrix.m[0*4+2]= 2 * (0.5 - cx_ / width_);
00068   proj_matrix.m[1*4+2]= 2 * (cy_ / height_ - 0.5);
00069 
00070   proj_matrix.m[2*4+2]= -(far_plane+near_plane) / (far_plane-near_plane);
00071   proj_matrix.m[2*4+3]= -2.0*far_plane*near_plane / (far_plane-near_plane);
00072 
00073   proj_matrix.m[3*4+2]= -1;
00074 
00075   return proj_matrix;
00076 }
00077 
00078 }


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32