MapPoint.h
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00001 // -*- c++ -*-
00002 // Copyright 2008 Isis Innovation Limited
00003 // 
00004 // This file declares the MapPoint class
00005 // 
00006 // The map is made up of a bunch of mappoints.
00007 // Each one is just a 3D point in the world;
00008 // it also includes information on where and in which key-frame the point was
00009 // originally made from, so that pixels from that keyframe can be used
00010 // to search for that point.
00011 // Also stores stuff like inlier/outlier counts, and privat information for 
00012 // both Tracker and MapMaker.
00013 
00014 #ifndef __MAP_POINT_H
00015 #define __MAP_POINT_H
00016 #include <TooN/TooN.h>
00017 using namespace TooN;
00018 #include <cvd/image_ref.h>
00019 #include <cvd/timer.h>
00020 #include <set>
00021 #include <boost/shared_ptr.hpp>
00022 
00023 struct KeyFrame;
00024 struct TrackerData;
00025 struct MapMakerData;
00026 
00027 struct MapPoint
00028 {
00029   typedef boost::shared_ptr<MapPoint> Ptr;
00030 
00031   // Constructor inserts sensible defaults and zeros pointers.
00032   inline MapPoint()
00033   {
00034     bBad = false;
00035     pTData = NULL;
00036     pMMData = NULL;
00037     nMEstimatorOutlierCount = 0;
00038     nMEstimatorInlierCount = 0;
00039     dCreationTime = CVD::timer.get_time();
00040     //{slynen reprojection
00041     bAlreadyProjected=false;
00042     //}
00043     nSourceLevel = 0;
00044     //slynen pcl interface{
00045     static size_t ID = 0;
00046     bID = ID++;
00047     //}
00048   };
00049 
00050 
00051   // Where in the world is this point? The main bit of information, really.
00052   Vector<3> v3WorldPos;
00053   // Is it a dud? In that case it'll be moved to the trash soon.
00054   bool bBad;
00055   //{slynen reprojection
00056   bool bAlreadyProjected;
00057   //}
00058   //slynen pcl interface{
00059   int bID;
00060   //}
00061   // What pixels should be used to search for this point?
00062   boost::shared_ptr<KeyFrame> pPatchSourceKF; // The KeyFrame the point was originally made in
00063   int nSourceLevel;         // Pyramid level in source KeyFrame
00064   CVD::ImageRef irCenter;   // This is in level-coords in the source pyramid level
00065 
00066   // What follows next is a bunch of intermediate vectors - they all lead up
00067   // to being able to calculate v3Pixel{Down,Right}_W, which the PatchFinder
00068   // needs for patch warping!
00069 
00070   Vector<3> v3Center_NC;             // Unit vector in Source-KF coords pointing at the patch center
00071   Vector<3> v3OneDownFromCenter_NC;  // Unit vector in Source-KF coords pointing towards one pixel down of the patch center
00072   Vector<3> v3OneRightFromCenter_NC; // Unit vector in Source-KF coords pointing towards one pixel right of the patch center
00073   Vector<3> v3Normal_NC;             // Unit vector in Source-KF coords indicating patch normal
00074 
00075   Vector<3> v3PixelDown_W;           // 3-Vector in World coords corresponding to a one-pixel move down the source image
00076   Vector<3> v3PixelRight_W;          // 3-Vector in World coords corresponding to a one-pixel move right the source image
00077   void RefreshPixelVectors();        // Calculates above two vectors
00078 
00079   // Info for the Mapmaker (not to be trashed by the tracker:)
00080   MapMakerData *pMMData;
00081 
00082   // Info for the Tracker (not to be trashed by the MapMaker:)
00083   TrackerData *pTData;
00084 
00085   // Info provided by the tracker for the mapmaker:
00086   int nMEstimatorOutlierCount;
00087   int nMEstimatorInlierCount;
00088 
00089   // Random junk (e.g. for visualisation)
00090   double dCreationTime; //timer.get_time() time of creation
00091 };
00092 
00093 #endif


ptam
Author(s): Stephan Weiss, Markus Achtelik, Simon Lynen
autogenerated on Tue Jan 7 2014 11:12:22