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Classes | |
class | shapes::Box |
Definition of a box. | |
class | shapes::Cylinder |
Definition of a cylinder. | |
class | shapes::Mesh |
Definition of a mesh. | |
class | shapes::Plane |
Definition of a plane with equation ax + by + cz + d = 0. | |
class | shapes::Shape |
A basic definition of a shape. Shapes are considered centered at origin. | |
class | shapes::Sphere |
Definition of a sphere. | |
class | shapes::StaticShape |
A basic definition of a static shape. Static shapes do not have a pose. | |
Namespaces | |
namespace | shapes |
Enumerations | |
enum | ShapeType { shapes::UNKNOWN_SHAPE, shapes::SPHERE, shapes::CYLINDER, shapes::BOX, shapes::MESH } |
A list of known shape types. More... | |
enum | StaticShapeType { shapes::UNKNOWN_STATIC_SHAPE, shapes::PLANE } |
Functions | |
Shape * | shapes::cloneShape (const Shape *shape) |
Create a copy of a shape. | |
StaticShape * | shapes::cloneShape (const StaticShape *shape) |
Create a copy of a static shape. | |
Mesh * | shapes::createMeshFromBinaryStl (const char *filename) |
Load a mesh from a binary STL file. Normals are recomputed and repeating vertices are identified. | |
Mesh * | shapes::createMeshFromBinaryStlData (const char *data, unsigned int size) |
Load a mesh from a binary STL stream. Normals are recomputed and repeating vertices are identified. | |
Mesh * | shapes::createMeshFromVertices (const std::vector< tf::Vector3 > &vertices, const std::vector< unsigned int > &triangles) |
Load a mesh from a set of vertices. Triangles are constructed using index values from the triangles vector. Triangle k has vertices at index values triangles[3k], triangles[3k+1], triangles[3k+2]. | |
Mesh * | shapes::createMeshFromVertices (const std::vector< tf::Vector3 > &source) |
Load a mesh from a set of vertices. Every 3 vertices are considered a triangle. Repeating vertices are identified and the set of triangle indices is constructed. The normal at each triangle is also computed. |