, including all inherited members.
Action enum name | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
action_name_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
action_server_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
actionCallback(const pr2_object_manipulation_msgs::IMGUIGoalConstPtr &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
armMotion(int arm_selection_choice, int arm_action_choice, int arm_planner_choice, bool collision, object_manipulation_msgs::ManipulationResult &result) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
callGhostedGripper(const pr2_object_manipulation_msgs::GetGripperPoseGoal &goal, pr2_object_manipulation_msgs::GetGripperPoseResult &result) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
callGhostedGripperMove(std::string arm_name, geometry_msgs::PoseStamped &location) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
callGhostedGripperPickup(std::string arm_name, object_manipulation_msgs::Grasp &grasp) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
cartesian_angle_tol_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
cartesian_dist_tol_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
cartesian_overshoot_angle_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
cartesian_overshoot_dist_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
checkInterrupts() | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
collider_node_reset_srv_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
collision_map_interface_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
collisionReset(int reset_choice, int arm_selection_choice) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
create_model_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
current_action_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
current_pickup_goal_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
current_place_goal_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
get_gripper_pose_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
getGrasp(object_manipulation_msgs::Grasp &grasp, std::string arm_name, geometry_msgs::PoseStamped grasp_pose, float gripper_opening) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
getGraspInfo(std::string arm_name) | pr2_interactive_manipulation::InteractiveManipulationBackend | [inline, private] |
grasp_info_left_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
grasp_info_right_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
gripper_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
ik_tester_fast_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
image_click_name_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
image_click_sub_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
imageClickCallback(const pr2_object_manipulation_msgs::ImageClickConstPtr &click) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
in_hand_object_left_pub_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
in_hand_object_right_pub_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
interactive_manipulation_status_name_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
InteractiveManipulationBackend() | pr2_interactive_manipulation::InteractiveManipulationBackend | |
interruptRequested() | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
listener_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
lookAtTable() | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
mech_interface_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
modelObject(pr2_object_manipulation_msgs::IMGUIOptions options) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
MOVE enum value | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
move_base_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
object_model_left_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
object_model_right_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
openCloseGripper(pr2_object_manipulation_msgs::IMGUIOptions options) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
options_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
PICKUP enum value | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
pickup_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
pickupFeedbackCallback(const object_manipulation_msgs::PickupFeedbackConstPtr &feedback) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
pickupObject(const pr2_object_manipulation_msgs::IMGUIOptions &options, object_manipulation_msgs::GraspableObject object=object_manipulation_msgs::GraspableObject()) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
pipeline_mutex_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
PLACE enum value | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
place_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
placeObject(const pr2_object_manipulation_msgs::IMGUIOptions &options) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
plannedMove(const pr2_object_manipulation_msgs::IMGUIOptions &options) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
priv_nh_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
processCollisionMapForPickup(const pr2_object_manipulation_msgs::IMGUIOptions &options, object_manipulation_msgs::PickupGoal &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
root_nh_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
run_script_client_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
runScriptedAction(std::string action_name, std::string group_name, pr2_object_manipulation_msgs::IMGUIOptions options) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
setStatusLabel(std::string text) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
status_pub_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
test_gripper_pose_action_name_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
test_gripper_pose_server_ | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
testGripperPoseCallback(const pr2_object_manipulation_msgs::TestGripperPoseGoalConstPtr &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
testGripperPoseForGraspCallback(const pr2_object_manipulation_msgs::TestGripperPoseGoalConstPtr &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
testGripperPoseForMoveCallback(const pr2_object_manipulation_msgs::TestGripperPoseGoalConstPtr &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
testGripperPoseForPlaceCallback(const pr2_object_manipulation_msgs::TestGripperPoseGoalConstPtr &goal) | pr2_interactive_manipulation::InteractiveManipulationBackend | [private] |
~InteractiveManipulationBackend() | pr2_interactive_manipulation::InteractiveManipulationBackend | |