Go to the documentation of this file.00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037 #include <string.h>
00038 #include <stdio.h>
00039 #include <math.h>
00040
00041 #include "PSSources.h"
00042
00043
00044
00045 plumesim::PSLog::PSLog()
00046 {
00047 this->maxPointsPerCell = 10;
00048 this->logFilePath = "log.txt";
00049 }
00050
00051
00052
00053 plumesim::PSLog::~PSLog()
00054 {
00055
00056 }
00057
00058
00059
00060 int plumesim::PSLog::setup()
00061 {
00062 if(!plumePoints.empty()) plumePoints.clear();
00063 if(!frame.empty()) frame.clear();
00064
00065
00066 this->logFile = fopen(logFilePath.c_str(), "r");
00067
00068
00069 if( fscanf(this->logFile, "%d %d %lf\n", &this->period, &this->numOfFrames, &this->cellSize) == 0)
00070 {
00071 return(-1);
00072 }
00073
00074 if(this->numOfFrames > 1) this->changesOverTime = true;
00075 else this->changesOverTime = false;
00076 this->isPlaying = true;
00077
00078 return(0);
00079 }
00080
00081
00082
00083 int plumesim::PSLog::cleanup()
00084 {
00085
00086 fclose(logFile);
00087
00088 plumePoints.clear();
00089 frame.clear();
00090 return 0;
00091 }
00092
00093
00094
00095 int plumesim::PSLog::generatePoints()
00096 {
00097 int i, j;
00098 int pointsCount;
00099 int pointsInFrame;
00100
00101 if( !feof(logFile) )
00102 {
00103 if(!plumePoints.empty()) plumePoints.clear();
00104 if(!frame.empty()) frame.clear();
00105
00106
00107 fscanf(logFile, "+%d %d\n", ¤tFrame, &pointsInFrame);
00108
00109 for(i=0 ; i<pointsInFrame ; i++)
00110 {
00111 PSFramePoint pointFromFrame;
00112
00113
00114 fscanf(logFile, "%lf %lf %lf\n", &pointFromFrame.point.px, &pointFromFrame.point.py, &pointFromFrame.odor.chemical);
00115
00116 this->frame.push_back(pointFromFrame);
00117
00118 pointsCount = round(maxPointsPerCell * pointFromFrame.odor.chemical/100.0);
00119 for(j=0 ; j<pointsCount ; j++)
00120 {
00121 PSPoint3d point;
00122 point.px = pointFromFrame.point.px + cellSize * randomNormal();
00123 point.py = pointFromFrame.point.py + cellSize * randomNormal();
00124
00125 point.pz = 0.0;
00126 plumePoints.push_back(point);
00127 }
00128 }
00129 }
00130 else
00131 {
00132 isPlaying = false;
00133 }
00134 return(0);
00135 }
00136
00137
00138
00139 int plumesim::PSLog::getChemicalReading(PSPoint3d * point, PSOdorData * odor_data)
00140 {
00141 double distance;
00142 double minDistance = cellSize;
00143
00144 odor_data->chemical = 0.0;
00145 odor_data->windSpeed = 0.0;
00146 odor_data->windDirection = 0.0;
00147
00148 PSFramePoint * framePoint;
00149 for(int i=0 ; i<this->frame.size() ; i++)
00150 {
00151 framePoint = &this->frame[i];
00152
00153 distance = sqrt((point->px - framePoint->point.px)*(point->px - framePoint->point.px) + (point->py - framePoint->point.py)*(point->py - framePoint->point.py) + (point->pz - framePoint->point.pz)*(point->pz - framePoint->point.pz));
00154 if(distance < minDistance)
00155 {
00156 odor_data->chemical = framePoint->odor.chemical;
00157 odor_data->windSpeed = framePoint->odor.windSpeed;
00158 odor_data->windDirection = framePoint->odor.windDirection;
00159
00160 minDistance = distance;
00161 }
00162 }
00163 return(0);
00164 }
00165
00166
00167