Contains all the information about a virtual joystick command (same behavior as an hard-wired).
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#include <KinovaTypes.h>
Public Attributes | |
short | ButtonValue [JOYSTICK_BUTTON_COUNT] |
float | InclineForwardBackward |
float | InclineLeftRight |
float | MoveForwardBackward |
float | MoveLeftRight |
float | PushPull |
float | Rotate |
Contains all the information about a virtual joystick command (same behavior as an hard-wired).
Definition at line 231 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Definition at line 233 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 236 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Array of button values, 0=not pushed, 1 = pushed Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 235 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 240 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 239 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 241 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
float JoystickCommand::Rotate |
Value is a ratio of movement velocity between -1 and 1, 0 = no movement. 1 = 100% of max speed
Definition at line 237 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.