, including all inherited members.
| boundary_vec_ | CSceneRecog | |
| convex_vec_ | CSceneRecog | |
| CSceneRecog(void) | CSceneRecog | |
| CSceneRecog(void) | CSceneRecog | |
| L_height_ | CSceneRecog | |
| L_width_ | CSceneRecog | |
| laser_data_ | CSceneRecog | |
| plane_parameters_ | CSceneRecog | |
| plane_vector_ | CSceneRecog | |
| point_tag_vector_ | CSceneRecog | |
| srAngle(CPoint3d vec1, CPoint3d vec2) | CSceneRecog | |
| srAngle(CPoint3d vec1, CPoint3d vec2) | CSceneRecog | |
| srCalColor(int idx, std::vector< float > &rgb) | CSceneRecog | |
| srCalColor(int idx, std::vector< float > &rgb) | CSceneRecog | |
| srCompL1R0bool(const CPointIndex &p1, const CPointIndex &p2, const CPointIndex &p3) | CSceneRecog | |
| srCompL1R0bool(const CPointIndex &p1, const CPointIndex &p2, const CPointIndex &p3) | CSceneRecog | |
| srCross_Product(const CPointIndex &p1, const CPointIndex &p2, const CPointIndex &p3) | CSceneRecog | [inline] |
| srCross_Product(const CPointIndex &p1, const CPointIndex &p2, const CPointIndex &p3) | CSceneRecog | [inline] |
| srEigenValue(float a[], int n, double eps, int jt) | CSceneRecog | |
| srEigenValue(float a[], int n, double eps, int jt) | CSceneRecog | |
| srIsAPlane(CPoint3d p[][DIMEN], CPoint3d m) | CSceneRecog | |
| srIsAPlane(CPoint3d p[][DIMEN], CPoint3d m) | CSceneRecog | |
| srNormalVec(CPoint3d start1, CPoint3d end1, CPoint3d start2, CPoint3d end2) | CSceneRecog | |
| srNormalVec(CPoint3d start1, CPoint3d end1, CPoint3d start2, CPoint3d end2) | CSceneRecog | |
| srP2Pl(CPoint3d m, const Plane &Plane) | CSceneRecog | |
| srP2Pl(CPoint3d m, const Plane &Plane) | CSceneRecog | |
| srPlaneExtract() | CSceneRecog | |
| srPlaneExtract() | CSceneRecog | |
| srProcess(std::vector< std::vector< CPoint3d > > &data) | CSceneRecog | |
| srProcess(std::vector< std::vector< CPoint3d > > &data) | CSceneRecog | |
| srPtopDistan(CPoint3d p1, CPoint3d p2) | CSceneRecog | |
| srPtopDistan(CPoint3d p1, CPoint3d p2) | CSceneRecog | |
| srStructureExtract() | CSceneRecog | |
| srStructureExtract() | CSceneRecog | |
| srVecMuti(CPoint3d start1, CPoint3d end1, CPoint3d start2, CPoint3d end2) | CSceneRecog | |
| srVecMuti(CPoint3d start1, CPoint3d end1, CPoint3d start2, CPoint3d end2) | CSceneRecog | |
| ~CSceneRecog(void) | CSceneRecog | |
| ~CSceneRecog(void) | CSceneRecog | |