btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes. More...
#include <btSoftBodyConcaveCollisionAlgorithm.h>
Classes | |
struct | CreateFunc |
struct | SwappedCreateFunc |
Public Member Functions | |
btSoftBodyConcaveCollisionAlgorithm (const btCollisionAlgorithmConstructionInfo &ci, btCollisionObject *body0, btCollisionObject *body1, bool isSwapped) | |
btScalar | calculateTimeOfImpact (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
void | clearCache () |
virtual void | getAllContactManifolds (btManifoldArray &manifoldArray) |
virtual void | processCollision (btCollisionObject *body0, btCollisionObject *body1, const btDispatcherInfo &dispatchInfo, btManifoldResult *resultOut) |
virtual | ~btSoftBodyConcaveCollisionAlgorithm () |
Private Attributes | |
btSoftBodyTriangleCallback | m_btSoftBodyTriangleCallback |
bool | m_isSwapped |
btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes.
Definition at line 109 of file btSoftBodyConcaveCollisionAlgorithm.h.
btSoftBodyConcaveCollisionAlgorithm::btSoftBodyConcaveCollisionAlgorithm | ( | const btCollisionAlgorithmConstructionInfo & | ci, |
btCollisionObject * | body0, | ||
btCollisionObject * | body1, | ||
bool | isSwapped | ||
) |
virtual btSoftBodyConcaveCollisionAlgorithm::~btSoftBodyConcaveCollisionAlgorithm | ( | ) | [virtual] |
btScalar btSoftBodyConcaveCollisionAlgorithm::calculateTimeOfImpact | ( | btCollisionObject * | body0, |
btCollisionObject * | body1, | ||
const btDispatcherInfo & | dispatchInfo, | ||
btManifoldResult * | resultOut | ||
) | [virtual] |
Implements btCollisionAlgorithm.
virtual void btSoftBodyConcaveCollisionAlgorithm::getAllContactManifolds | ( | btManifoldArray & | manifoldArray | ) | [inline, virtual] |
Implements btCollisionAlgorithm.
Definition at line 126 of file btSoftBodyConcaveCollisionAlgorithm.h.
virtual void btSoftBodyConcaveCollisionAlgorithm::processCollision | ( | btCollisionObject * | body0, |
btCollisionObject * | body1, | ||
const btDispatcherInfo & | dispatchInfo, | ||
btManifoldResult * | resultOut | ||
) | [virtual] |
Implements btCollisionAlgorithm.
btSoftBodyTriangleCallback btSoftBodyConcaveCollisionAlgorithm::m_btSoftBodyTriangleCallback [private] |
Definition at line 114 of file btSoftBodyConcaveCollisionAlgorithm.h.
bool btSoftBodyConcaveCollisionAlgorithm::m_isSwapped [private] |
Definition at line 112 of file btSoftBodyConcaveCollisionAlgorithm.h.