#include <btCollisionConfiguration.h>
Public Member Functions | |
virtual btCollisionAlgorithmCreateFunc * | getCollisionAlgorithmCreateFunc (int proxyType0, int proxyType1)=0 |
virtual btPoolAllocator * | getCollisionAlgorithmPool ()=0 |
virtual btPoolAllocator * | getPersistentManifoldPool ()=0 |
memory pools | |
virtual btStackAlloc * | getStackAllocator ()=0 |
virtual | ~btCollisionConfiguration () |
btCollisionConfiguration allows to configure Bullet collision detection stack allocator size, default collision algorithms and persistent manifold pool size
Definition at line 27 of file btCollisionConfiguration.h.
virtual btCollisionConfiguration::~btCollisionConfiguration | ( | ) | [inline, virtual] |
Definition at line 32 of file btCollisionConfiguration.h.
virtual btCollisionAlgorithmCreateFunc* btCollisionConfiguration::getCollisionAlgorithmCreateFunc | ( | int | proxyType0, |
int | proxyType1 | ||
) | [pure virtual] |
Implemented in btDefaultCollisionConfiguration, and btSoftBodyRigidBodyCollisionConfiguration.
virtual btPoolAllocator* btCollisionConfiguration::getCollisionAlgorithmPool | ( | ) | [pure virtual] |
Implemented in btDefaultCollisionConfiguration.
virtual btPoolAllocator* btCollisionConfiguration::getPersistentManifoldPool | ( | ) | [pure virtual] |
memory pools
Implemented in btDefaultCollisionConfiguration.
virtual btStackAlloc* btCollisionConfiguration::getStackAllocator | ( | ) | [pure virtual] |
Implemented in btDefaultCollisionConfiguration.