Definitions.hh
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00001 
00005 #ifndef P_DEFINITIONS_HH
00006 #define P_DEFINITIONS_HH
00007 
00008 #pragma once
00009 
00010 #include <blort/Recognizer3D/PNamespace.hh>
00011 
00012 //for debugging
00013 //#define DEBUG
00014 
00015 #define NUM_THREADS 2
00016 
00017 
00018 
00019 namespace P
00020 {
00021 
00022 class Def
00023 {
00024 public:
00025   static const int DO_MAX_RANSAC_TRIALS;
00026   static const int DO_MATCHER;     //0 = use match second nearest match, 1=threshold, 2=gpu
00027   static const float DO_MIN_DESC_DIST;          // descriptor distance for object detection 
00028   static const double DO_RANSAC_ETA0;         //failure probability
00029   static const double DO_RANSAC_INL_DIST; //1.;
00030   static const float DO_CLUSTER_SIGMA_THR;         // cluster threshold for codebook
00031   static const double DO_TIME_MEAN;
00032   static const double DISTANCE_RATIO;   // least squares is only accepted if pose does not change very much
00033 };
00034 
00035 }
00036 #endif


blort
Author(s): Michael Zillich, Thomas Mörwald, Johann Prankl, Andreas Richtsfeld, Bence Magyar (ROS version)
autogenerated on Thu Jan 2 2014 11:38:25