tf2 rolling
tf2 maintains the relationship between coordinate frames in a tree structure buffered in time, and lets the user transform points, vectors, etc between any two coordinate frames at any desired point in time.
Loading...
Searching...
No Matches
tf2::TimeoutException Class Reference

An exception class to notify that a timeout has occured. More...

#include <exceptions.hpp>

Inheritance diagram for tf2::TimeoutException:
Collaboration diagram for tf2::TimeoutException:

Public Member Functions

 TimeoutException (const std::string errorDescription)
Public Member Functions inherited from tf2::TransformException
 TransformException (const std::string errorDescription)

Detailed Description

An exception class to notify that a timeout has occured.

Constructor & Destructor Documentation

◆ TimeoutException()

tf2::TimeoutException::TimeoutException ( const std::string errorDescription)
inlineexplicit

The documentation for this class was generated from the following file: