Class TileObject
Defined in File tile_object.hpp
Class Documentation
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class TileObject
Public Functions
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TileObject(Ogre::SceneManager *scene_manager, Ogre::SceneNode *parent_scene_node, std::string unique_id, Ogre::Real tile_size, Ogre::Real x, Ogre::Real y, bool draw_under)
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TileObject() = delete
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~TileObject()
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std::string objectId() const
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Ogre::Real tileSize() const
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void updateAlpha(float alpha)
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void updateData(QImage &map)
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void setVisible(bool visible)
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void translate(Ogre::Vector3)
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void setRenderQueueGroup(uint8_t group)
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void setDepthWriteEnabled(bool depth_write_enabled)
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Ogre::Pass *getTechniquePass()
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TileObject(Ogre::SceneManager *scene_manager, Ogre::SceneNode *parent_scene_node, std::string unique_id, Ogre::Real tile_size, Ogre::Real x, Ogre::Real y, bool draw_under)