Class TileObject

Class Documentation

class TileObject

Public Functions

TileObject(Ogre::SceneManager *scene_manager, Ogre::SceneNode *parent_scene_node, std::string unique_id, Ogre::Real tile_size, Ogre::Real x, Ogre::Real y, bool draw_under)
TileObject() = delete
~TileObject()
std::string objectId() const
Ogre::Real tileSize() const
void updateAlpha(float alpha)
void updateData(QImage &map)
void setVisible(bool visible)
void translate(Ogre::Vector3)
void setRenderQueueGroup(uint8_t group)
void setDepthWriteEnabled(bool depth_write_enabled)
Ogre::Pass *getTechniquePass()