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/* Author: Ioan Sucan */

#ifndef EIGEN_STL_CONTAINERS_EIGEN_STL_MAP_CONTAINER_
#define EIGEN_STL_CONTAINERS_EIGEN_STL_MAP_CONTAINER_

#include <Eigen/Core>
#include <Eigen/Geometry>

#include <map>
#include <string>
#include <functional>

namespace EigenSTL
{

typedef std::map<std::string, Eigen::Vector3d, std::less<std::string>,
                 Eigen::aligned_allocator<std::pair<const std::string, Eigen::Vector3d> > > map_string_Vector3d;

typedef std::map<std::string, Eigen::Vector3f, std::less<std::string>,
                 Eigen::aligned_allocator<std::pair<const std::string, Eigen::Vector3f> > > map_string_Vector3f;

typedef std::map<std::string, Eigen::Affine3d, std::less<std::string>,
                 Eigen::aligned_allocator<std::pair<const std::string, Eigen::Affine3d> > > map_string_Affine3d;

typedef std::map<std::string, Eigen::Affine3f, std::less<std::string>,
                 Eigen::aligned_allocator<std::pair<const std::string, Eigen::Affine3f> > > map_string_Affine3f;

}

#endif