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23 return a < b ? a : b ;
35 return a < lb ? lb : (ub < a ? ub : a);
const TF2SIMD_FORCE_INLINE T & GEN_clamped(const T &a, const T &lb, const T &ub)
const TF2SIMD_FORCE_INLINE T & tf2Min(const T &a, const T &b)
const TF2SIMD_FORCE_INLINE T & tf2Max(const T &a, const T &b)
#define TF2SIMD_FORCE_INLINE
TF2SIMD_FORCE_INLINE void tf2SetMin(T &a, const T &b)
TF2SIMD_FORCE_INLINE void GEN_clamp(T &a, const T &lb, const T &ub)
TF2SIMD_FORCE_INLINE void tf2SetMax(T &a, const T &b)
tf2
Author(s): Tully Foote, Eitan Marder-Eppstein, Wim Meeussen
autogenerated on Sun Feb 4 2024 03:18:11