A entity manager for Tesseract components that get added to Ignition Scene. More...


Go to the source code of this file.
Classes | |
| class | tesseract_visualization::EntityManager |
Namespaces | |
| tesseract_visualization | |
Typedefs | |
| using | tesseract_visualization::EntityID = int |
| using | tesseract_visualization::EntityMap = std::unordered_map< std::string, EntityID > |
Variables | |
| static const int | tesseract_visualization::NULL_ENTITY_ID = -1 |
A entity manager for Tesseract components that get added to Ignition Scene.
Definition in file entity_manager.h.