#include <assert.h>
#include <string.h>
Go to the source code of this file.
|
bool | operator!= (const char *a, const TiXmlString &b) |
|
bool | operator!= (const TiXmlString &a, const char *b) |
|
bool | operator!= (const TiXmlString &a, const TiXmlString &b) |
|
TiXmlString | operator+ (const char *a, const TiXmlString &b) |
|
TiXmlString | operator+ (const TiXmlString &a, const char *b) |
|
TiXmlString | operator+ (const TiXmlString &a, const TiXmlString &b) |
|
bool | operator< (const TiXmlString &a, const TiXmlString &b) |
|
bool | operator<= (const TiXmlString &a, const TiXmlString &b) |
|
bool | operator== (const char *a, const TiXmlString &b) |
|
bool | operator== (const TiXmlString &a, const char *b) |
|
bool | operator== (const TiXmlString &a, const TiXmlString &b) |
|
bool | operator> (const TiXmlString &a, const TiXmlString &b) |
|
bool | operator>= (const TiXmlString &a, const TiXmlString &b) |
|
◆ TIXML_EXPLICIT
◆ operator!=() [1/3]
bool operator!= |
( |
const char * |
a, |
|
|
const TiXmlString & |
b |
|
) |
| |
|
inline |
◆ operator!=() [2/3]
bool operator!= |
( |
const TiXmlString & |
a, |
|
|
const char * |
b |
|
) |
| |
|
inline |
◆ operator!=() [3/3]
◆ operator+() [1/3]
◆ operator+() [2/3]
◆ operator+() [3/3]
◆ operator<()
◆ operator<=()
◆ operator==() [1/3]
bool operator== |
( |
const char * |
a, |
|
|
const TiXmlString & |
b |
|
) |
| |
|
inline |
◆ operator==() [2/3]
bool operator== |
( |
const TiXmlString & |
a, |
|
|
const char * |
b |
|
) |
| |
|
inline |
◆ operator==() [3/3]
◆ operator>()
◆ operator>=()