PointXYZ.h
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1 // -- BEGIN LICENSE BLOCK ----------------------------------------------
20 // -- END LICENSE BLOCK ------------------------------------------------
21 
22 #pragma once
23 
24 namespace visionary {
25 
26 struct PointXYZ
27 {
28  float x;
29  float y;
30  float z;
31 };
32 
33 } // namespace visionary
visionary::PointXYZ::x
float x
Definition: PointXYZ.h:28
visionary
Definition: AuthenticationLegacy.h:25
visionary::PointXYZ
Definition: PointXYZ.h:26
visionary::PointXYZ::z
float z
Definition: PointXYZ.h:30
visionary::PointXYZ::y
float y
Definition: PointXYZ.h:29


sick_safevisionary_base
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autogenerated on Sat Oct 21 2023 02:24:26