#include "textured_mesh_visual.h"#include <OGRE/OgreSubEntity.h>#include <OGRE/OgreRenderOperation.h>#include <OGRE/OgreTextureManager.h>#include <OGRE/OgreHardwarePixelBuffer.h>#include <OGRE/OgrePixelFormat.h>#include <limits>#include <stdint.h>
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Namespaces | |
| rviz_mesh_plugin | |
Functions | |
| Ogre::ColourValue | rviz_mesh_plugin::getRainbowColor (float value) |