Struct for normals.
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#include <Types.hpp>
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| Normal (float _x, float _y, float _z) |
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Struct for normals.
Definition at line 64 of file Types.hpp.
◆ Normal()
rviz_map_plugin::Normal::Normal |
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float |
_x, |
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float |
_y, |
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float |
_z |
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) |
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inline |
float rviz_map_plugin::Normal::x |
float rviz_map_plugin::Normal::y |
float rviz_map_plugin::Normal::z |
The documentation for this struct was generated from the following file: