#include <OgreMesh.h>
#include <OgreSkeleton.h>
Go to the source code of this file.
Namespaces | |
rviz | |
Functions | |
Ogre::MeshPtr | rviz::loadMeshFromResource (const std::string &resource_path) |
Ogre::SkeletonPtr | rviz::loadSkeletonFromResource (const std::string &resource_path) |