#include <TexturingState.h>
Definition at line 38 of file TexturingState.h.
◆ TexturingState()
rtabmap::TexturingState::TexturingState |
( |
ProgressDialog * |
dialog, |
|
|
bool |
incrementOnMsgReceived |
|
) |
| |
|
inline |
◆ ~TexturingState()
virtual rtabmap::TexturingState::~TexturingState |
( |
| ) |
|
|
inlinevirtual |
◆ callback()
virtual bool rtabmap::TexturingState::callback |
( |
const std::string & |
msg | ) |
const |
|
inlinevirtual |
◆ cancel
void rtabmap::TexturingState::cancel |
( |
| ) |
|
|
inlineslot |
◆ _increment
bool rtabmap::TexturingState::_increment |
|
private |
◆ dialog_
The documentation for this class was generated from the following file: