#include <GL/gl3w.h>
#include <GLFW/glfw3.h>
#include <iostream>
#include <atomic>
#include <chrono>
#include <unistd.h>
#include "quori_face/Window.hpp"
#include "quori_face/WindowManager.hpp"
#include "quori_face/Shader.hpp"
#include "quori_face/Program.hpp"
#include "quori_face/Texture.hpp"
#include "quori_face/PixelBufferObject.hpp"
#include "quori_face/transform.hpp"
#include "quori_face/gl.hpp"
#include "geometry.hpp"
#include "shader/frag.hpp"
#include "shader/vertex.hpp"
#include <opencv2/imgcodecs.hpp>
#include <opencv2/imgproc.hpp>
#include <opencv2/photo.hpp>
#include <image_transport/image_transport.h>
#include <sensor_msgs/image_encodings.h>
#include <cv_bridge/cv_bridge.h>
#include <unordered_map>
#include <ros/ros.h>
#include <ros/package.h>
#include <boost/optional.hpp>
#include <fstream>
#include <dynamic_reconfigure/server.h>
#include <quori_face/CalibrationConfig.h>
#include <yaml-cpp/yaml.h>
#include "trace.hpp"
#include "param.hpp"
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int | main (int argc, char *argv[]) |